diff options
Diffstat (limited to 'keyboards/crkbd/keymaps')
-rw-r--r-- | keyboards/crkbd/keymaps/devdev/config.h | 117 | ||||
-rw-r--r-- | keyboards/crkbd/keymaps/devdev/keymap.c | 410 | ||||
-rw-r--r-- | keyboards/crkbd/keymaps/devdev/rules.mk | 4 |
3 files changed, 531 insertions, 0 deletions
diff --git a/keyboards/crkbd/keymaps/devdev/config.h b/keyboards/crkbd/keymaps/devdev/config.h new file mode 100644 index 0000000000..793c7b020b --- /dev/null +++ b/keyboards/crkbd/keymaps/devdev/config.h @@ -0,0 +1,117 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2015 Jack Humbert +Copyright 2021 Dane Evans + + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +//#define USE_MATRIX_I2C + +/* Select hand configuration */ + +#define MASTER_LEFT +// #define MASTER_RIGHT +// #define EE_HANDS + +#define CUSTOM_FONT + +#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding + +#define TAPPING_FORCE_HOLD +#define TAPPING_TERM 200 + +#define RGBLIGHT_SLEEP +// +#define RGBLIGHT_LAYERS + +#ifdef RGBLIGHT_ENABLE + #undef RGBLED_NUM + + //#define RGBLIGHT_ANIMATIONS + #define RGBLIGHT_EFFECT_BREATHING + #define RGBLIGHT_EFFECT_RAINBOW_MOOD + #define RGBLIGHT_EFFECT_RAINBOW_SWIRL + #define RGBLIGHT_EFFECT_SNAKE + #define RGBLIGHT_EFFECT_KNIGHT + //#define RGBLIGHT_EFFECT_CHRISTMAS + //#define RGBLIGHT_EFFECT_STATIC_GRADIENT + //#define RGBLIGHT_EFFECT_RGB_TEST + //#define RGBLIGHT_EFFECT_ALTERNATING + //#define RGBLIGHT_EFFECT_TWINKLE + + //#define RGBLED_NUM 54 + //#define RGBLED_SPLIT 27 + //#define RGBLED_SPLIT { 27, 27 } // haven't figured out how to use this yet + + #define RGBLED_NUM 27 + #define RGBLIGHT_LIMIT_VAL 120 + #define RGBLIGHT_HUE_STEP 10 + #define RGBLIGHT_SAT_STEP 17 + #define RGBLIGHT_VAL_STEP 17 +#endif + +#ifdef RGB_MATRIX_ENABLE +# define RGB_MATRIX_KEYPRESSES // reacts to keypresses +// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) +// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects +# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended +# define RGB_MATRIX_FRAMEBUFFER_EFFECTS +// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) +// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. + +#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT + +# define RGB_MATRIX_HUE_STEP 8 +# define RGB_MATRIX_SAT_STEP 8 +# define RGB_MATRIX_VAL_STEP 8 +# define RGB_MATRIX_SPD_STEP 10 + +/* Disable the animations you don't want/need. You will need to disable a good number of these * + * because they take up a lot of space. Disable until you can successfully compile your firmware. */ + # define DISABLE_RGB_MATRIX_ALPHAS_MODS +// # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +// # define DISABLE_RGB_MATRIX_BREATHING +// # define DISABLE_RGB_MATRIX_CYCLE_ALL +// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN +// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN +// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// # define DISABLE_RGB_MATRIX_DUAL_BEACON +// # define DISABLE_RGB_MATRIX_RAINBOW_BEACON +// # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// # define DISABLE_RGB_MATRIX_RAINDROPS +// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS + # define DISABLE_RGB_MATRIX_TYPING_HEATMAP +// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN +// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE +// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE + # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS + # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define DISABLE_RGB_MATRIX_SPLASH +// # define DISABLE_RGB_MATRIX_MULTISPLASH +// # define DISABLE_RGB_MATRIX_SOLID_SPLASH +// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif diff --git a/keyboards/crkbd/keymaps/devdev/keymap.c b/keyboards/crkbd/keymaps/devdev/keymap.c new file mode 100644 index 0000000000..4da3fcaa64 --- /dev/null +++ b/keyboards/crkbd/keymaps/devdev/keymap.c @@ -0,0 +1,410 @@ +/* Copyright 2020 Dane Evans + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +// CRKBD + +#include QMK_KEYBOARD_H + + +char layer_state_str[24]; + + + enum userspace_layers { + _DEFAULTS = 0, + _COLEMAK = 0, + _COLEMAKDH, + _QWERTY, + _NUM, + _SYM, + _COMMAND, + _NUMPAD, + _SWITCH, + _MOVE, + +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + // colemak + [_COLEMAK] = LAYOUT( + //,-----------------------------------------------------. ,-----------------------------------------------------. + LT(_NUMPAD,KC_TAB), KC_Q, KC_W, KC_F, KC_P, KC_G, LT(_SWITCH,KC_J), KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_LSFT, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I,LT(_NUMPAD,KC_O),KC_QUOT, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_LGUI, MO(_NUM), KC_SPC, KC_ENT, MO(_SYM), KC_LALT + //`--------------------------' `--------------------------' + ), + + // colemak DH + [_COLEMAKDH] = LAYOUT( + //,-----------------------------------------------------. ,-----------------------------------------------------. + LT(_NUMPAD,KC_TAB), KC_Q, KC_W, KC_F, KC_P, KC_B, LT(_SWITCH,KC_J), KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_LSFT, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I,LT(_NUMPAD,KC_O),KC_QUOT, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_LCTL, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_LGUI, MO(_NUM), KC_SPC, KC_ENT, MO(_SYM), KC_LALT + //`--------------------------' `--------------------------' + ), + + // qwerty + [_QWERTY] = LAYOUT( + //,-----------------------------------------------------. ,-----------------------------------------------------. + KC_TRNS, KC_Q, KC_W, KC_E, KC_R, KC_T, LT(_SWITCH,KC_Y), KC_U, KC_I, KC_O, KC_P, KC_TRNS, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_TRNS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(_NUMPAD,KC_SCLN), KC_TRNS, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_TRNS, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS + //`--------------------------' `--------------------------' + ), + + + + // numbers - L thumb + [_NUM] = LAYOUT( + //,-----------------------------------------------------. ,-----------------------------------------------------. + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_TRNS, KC_NO, KC_NO, KC_NO, KC_WH_U, KC_PGUP, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO, KC_DEL, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_TRNS, KC_NO, KC_NO, KC_NO, KC_WH_D, KC_PGDN, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_COMMAND), KC_TRNS + //`--------------------------' `--------------------------' + ), + + // symbols - R thumb + [_SYM] = LAYOUT( + //,-----------------------------------------------------. ,-----------------------------------------------------. + KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_TRNS, MO(_COMMAND), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS + //`--------------------------' `--------------------------' + ), + + // commands - both thumbs + [_COMMAND] = LAYOUT( + //,-----------------------------------------------------. ,-----------------------------------------------------. + RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_NO, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, DF(1), DF(0), C(G(KC_LEFT)), KC_NO, KC_NO, C(G(KC_RGHT)), KC_NO, KC_NO, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_NO, DF(2), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS + //`--------------------------' `--------------------------' + ), + + // numpad + [_NUMPAD] = LAYOUT( + //,-----------------------------------------------------. ,-----------------------------------------------------. + LT(0,KC_NO), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_CIRC, KC_P7, KC_P8, KC_P9, KC_ASTR, KC_BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MINS, KC_P4, KC_P5, KC_P6, KC_EQL, KC_DEL, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PLUS, KC_P1, KC_P2, KC_P3, KC_SLSH, KC_NO, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + OSM(MOD_MEH), KC_NO, KC_TRNS, KC_ENT, KC_P0, KC_PDOT + //`--------------------------' `--------------------------' + ), + + // layer switcher + [_SWITCH] = LAYOUT( + //,-----------------------------------------------------. ,-----------------------------------------------------. + TO(0), TO(1), TO(2), TO(3), TO(4), TO(5), KC_NO, TO(7), KC_NO, KC_NO, KC_NO, RESET, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_NO, KC_NO, KC_BRIU, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, EEP_RST, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_SYSTEM_SLEEP, KC_NO, KC_BRID, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO + //`--------------------------' `--------------------------' + + ), + + // amovement + [_MOVE] = LAYOUT( + //,-----------------------------------------------------. ,-----------------------------------------------------. + LT(0,KC_NO), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_HOME, KC_UP, KC_PGUP, KC_NO, KC_NO, KC_NO, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LEFT, KC_ENT, KC_RGHT, KC_NO, KC_NO, KC_NO, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_APP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_END, KC_DOWN, KC_PGDN, KC_DEL, KC_NO, KC_NO, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO + //`--------------------------' `--------------------------' + ) + +}; + + +// it appears that these are different to the board numbering. +// when you specify n here, it lightss up n+1 on the board diagram - actually may be an entirely different pattern + +// _QWERTY, +// Light on inner column and underglow +const rgblight_segment_t PROGMEM layer_qwerty_lights[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 10, HSV_AZURE} +); + +// _COLEMAKDH, +// Light on inner column and underglow +const rgblight_segment_t PROGMEM layer_colemakdh_lights[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 10, HSV_RED} +); + +// _NUM, +// Light on inner column and underglow +const rgblight_segment_t PROGMEM layer_num_lights[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 10, HSV_TEAL} +); +// _SYMBOL, +// Light on inner column and underglow +const rgblight_segment_t PROGMEM layer_symbol_lights[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 10, HSV_BLUE} +); +// _COMMAND, +// Light on inner column and underglow +const rgblight_segment_t PROGMEM layer_command_lights[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 10, HSV_PURPLE} +); + + +//_NUMPAD +//havent worked out how to do each side individually either +const rgblight_segment_t PROGMEM layer_numpad_lights[] = RGBLIGHT_LAYER_SEGMENTS( +{0, 10, HSV_ORANGE} +); +const rgblight_segment_t PROGMEM layer_numpad_rh_lights[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 10, HSV_ORANGE}, + {10, 5, HSV_BLUE}, + {15, 3, HSV_BLUE}, + {18, 3, HSV_BLUE} +); + +// _MOVE, +// Light on inner column and underglow +const rgblight_segment_t PROGMEM layer_move_lights[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 10, HSV_PINK} +); + +// _SWITCHER // light up top row +const rgblight_segment_t PROGMEM layer_switcher_lights[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 6, HSV_GREEN}, + {9, 2, HSV_GREEN}, + {17, 2, HSV_GREEN}, + {23, 2, HSV_GREEN} +); + + +// Now define the array of layers. Later layers take precedence +const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( + layer_qwerty_lights, + layer_colemakdh_lights, + layer_num_lights,// overrides layer 1 + layer_symbol_lights, + layer_command_lights, + layer_numpad_lights, + layer_numpad_rh_lights, + layer_move_lights, + layer_switcher_lights // Overrides other layers +); + +void keyboard_post_init_user(void) { + // Enable the LED layers + rgblight_layers = my_rgb_layers; + rgblight_mode(10);// haven't found a way to set this in a more useful way + +} + + +layer_state_t layer_state_set_user(layer_state_t state) { + rgblight_set_layer_state(0, layer_state_cmp(state, _DEFAULTS) && layer_state_cmp(default_layer_state,_QWERTY)); + rgblight_set_layer_state(1, layer_state_cmp(state, _DEFAULTS) && layer_state_cmp(default_layer_state,_QWERTY)); + + rgblight_set_layer_state(2, layer_state_cmp(state, _NUM)); + rgblight_set_layer_state(3, layer_state_cmp(state, _SYM)); + rgblight_set_layer_state(4, layer_state_cmp(state, _COMMAND)); + rgblight_set_layer_state(5, layer_state_cmp(state, _NUMPAD)); + if (!is_keyboard_master()) + rgblight_set_layer_state(6, layer_state_cmp(state, _NUMPAD)); + rgblight_set_layer_state(7, layer_state_cmp(state, _MOVE)); + rgblight_set_layer_state(8, layer_state_cmp(state, _SWITCH)); + return state; +} + +/* +bool led_update_user(led_t led_state) { + rgblight_set_layer_state(0, led_state.caps_lock); + return true; +} +*/ + + + +//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h +#ifdef OLED_DRIVER_ENABLE +oled_rotation_t oled_init_user(oled_rotation_t rotation) { + if (!is_keyboard_master()) { + return OLED_ROTATION_180; // flips the display 180 degrees if offhand + } + return rotation; +} +// When add source files to SRC in rules.mk, you can use functions. +const char *read_layer_state(void); +const char *read_logo(void); +void set_keylog(uint16_t keycode, keyrecord_t *record); +const char *read_keylog(void); +const char *read_keylogs(void); + + +const char *read_mode_icon(bool swap); +// const char *read_host_led_state(void); +// void set_timelog(void); +// const char *read_timelog(void); + + +void oled_render_layer_state(void) { + char string [24]; + switch (get_highest_layer(default_layer_state|layer_state)) + { + case _QWERTY: + oled_write_ln_P(PSTR("Layer: QWERTY"),false); + break; + case _COLEMAK: + oled_write_ln_P(PSTR("Layer: COLEMAK"),false); + break; + case _COLEMAKDH: + oled_write_ln_P(PSTR("Layer: COLEMAKDH"),false); + break; + case _NUM: + oled_write_ln_P(PSTR("Layer: Numbers"),false); + break; + case _SYM: + oled_write_ln_P(PSTR("Layer: Symbols"),false); + break; + case _COMMAND: + oled_write_ln_P(PSTR("Layer: Command"),false); + break; + case _NUMPAD: + oled_write_ln_P(PSTR("Layer: Numpad"),false); + break; + case _MOVE: + oled_write_ln_P(PSTR("Layer: Movement"),false); + break; + case _SWITCH: + oled_write_ln_P(PSTR("Layer: Layer Switch"),false); + break; + default: + snprintf(string, sizeof(string), "%ld",layer_state); + oled_write_P(PSTR("Layer: Undef-"),false); + oled_write_ln(string, false); + } + } + +/* +void matrix_render_user(struct CharacterMatrix *matrix) { + if (has_usb()) { + // If you want to change the display of OLED, you need to change here + matrix_write_ln(matrix, read_layer_state()); + matrix_write_ln(matrix, read_keylog()); + //matrix_write_ln(matrix, read_keylogs()); + //matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui)); + //matrix_write_ln(matrix, read_host_led_state()); + //matrix_write_ln(matrix, read_timelog()); + } else { + matrix_write(matrix, read_logo()); + } +} +*/ + +char keylog_str[24] = {}; +const char code_to_name[60] = { + ' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f', + 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', + 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', + '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', + 'R', 'E', 'B', 'T', '_', '-', '=', '[', ']', '\\', + '#', ';', '\'', '`', ',', '.', '/', ' ', ' ', ' '}; + +void set_keylog(uint16_t keycode, keyrecord_t *record) { + char name = ' '; + if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || + (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) { keycode = keycode & 0xFF; } + if (keycode < 60) { + name = code_to_name[keycode]; + } + + // update keylog + snprintf(keylog_str, sizeof(keylog_str), "%dx%d, k%2d : %c", + record->event.key.row, record->event.key.col, + keycode, name); +} + +void oled_render_keylog(void) { + oled_write(keylog_str, false); +} + +void render_bootmagic_status(bool status) { + /* Show Ctrl-Gui Swap options */ + static const char PROGMEM logo[][2][3] = { + {{0x97, 0x98, 0}, {0xb7, 0xb8, 0}}, + {{0x95, 0x96, 0}, {0xb5, 0xb6, 0}}, + }; + if (status) { + oled_write_ln_P(logo[0][0], false); + oled_write_ln_P(logo[0][1], false); + } else { + oled_write_ln_P(logo[1][0], false); + oled_write_ln_P(logo[1][1], false); + } +} + +void oled_render_logo(void) { + static const char PROGMEM crkbd_logo[] = { + 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, + 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, + 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, + 0}; + oled_write_P(crkbd_logo, false); +} + +void oled_task_user(void) { + if (is_master) { + oled_render_layer_state(); + oled_render_keylog(); + } else { + oled_render_logo(); + } +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + if (record->event.pressed) { + set_keylog(keycode, record); + } + return true; +} +#endif // OLED_DRIVER_ENABLE
\ No newline at end of file diff --git a/keyboards/crkbd/keymaps/devdev/rules.mk b/keyboards/crkbd/keymaps/devdev/rules.mk new file mode 100644 index 0000000000..58e90c8116 --- /dev/null +++ b/keyboards/crkbd/keymaps/devdev/rules.mk @@ -0,0 +1,4 @@ +MOUSEKEY_ENABLE = yes +EXTRAKEY_ENABLE = yes +RGBLIGHT_ENABLE = yes +OLED_DRIVER_ENABLE = yes
\ No newline at end of file |