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Diffstat (limited to 'keyboards/crkbd/keymaps/kidbrazil/config.h')
-rw-r--r--keyboards/crkbd/keymaps/kidbrazil/config.h8
1 files changed, 2 insertions, 6 deletions
diff --git a/keyboards/crkbd/keymaps/kidbrazil/config.h b/keyboards/crkbd/keymaps/kidbrazil/config.h
index 2801436709..74f8a0823b 100644
--- a/keyboards/crkbd/keymaps/kidbrazil/config.h
+++ b/keyboards/crkbd/keymaps/kidbrazil/config.h
@@ -29,16 +29,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define MASTER_RIGHT
// #define EE_HANDS
-#define USE_SERIAL_PD2
-
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 150
#undef PRODUCT
-#define PRODUCT CRKBD Loose Transistor Ed.
+#define PRODUCT "CRKBD Loose Transistor Ed."
#ifdef RGBLIGHT_ENABLE
//#undef RGBLED_NUM
- //#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_KNIGHT
@@ -52,10 +49,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE
//# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
- // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
- // # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+ // # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_HUE_STEP 4