diff options
Diffstat (limited to 'keyboards/crkbd/keymaps/crkqwes/config.h')
-rw-r--r-- | keyboards/crkbd/keymaps/crkqwes/config.h | 16 |
1 files changed, 11 insertions, 5 deletions
diff --git a/keyboards/crkbd/keymaps/crkqwes/config.h b/keyboards/crkbd/keymaps/crkqwes/config.h index 1ff720909c..878f9a74e1 100644 --- a/keyboards/crkbd/keymaps/crkqwes/config.h +++ b/keyboards/crkbd/keymaps/crkqwes/config.h @@ -32,8 +32,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #undef USE_I2C #undef SSD1306OLED -#define USE_SERIAL_PD2 - #define TAPPING_FORCE_HOLD #define TAPPING_TERM 200 // #define RETRO_TAPPING @@ -42,7 +40,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #ifdef RGBLIGHT_ENABLE #undef RGBLED_NUM #define RGBLED_NUM 27 - #define RGBLIGHT_ANIMATIONS +#define RGBLIGHT_EFFECT_BREATHING +#define RGBLIGHT_EFFECT_RAINBOW_MOOD +#define RGBLIGHT_EFFECT_RAINBOW_SWIRL +#define RGBLIGHT_EFFECT_SNAKE +#define RGBLIGHT_EFFECT_KNIGHT +#define RGBLIGHT_EFFECT_CHRISTMAS +#define RGBLIGHT_EFFECT_STATIC_GRADIENT +#define RGBLIGHT_EFFECT_RGB_TEST +#define RGBLIGHT_EFFECT_ALTERNATING +#define RGBLIGHT_EFFECT_TWINKLE #define RGBLIGHT_SLEEP #define RGBLIGHT_SPLIT #define RGBLIGHT_LIMIT_VAL 120 @@ -64,10 +71,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #ifdef RGB_MATRIX_ENABLE # define RGB_MATRIX_KEYPRESSES // reacts to keypresses // # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) -// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_FRAMEBUFFER_EFFECTS -# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) +# define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_HUE_STEP 8 |