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-rw-r--r--keyboards/botanicalkeyboards/fm2u/fm2u.h113
1 files changed, 0 insertions, 113 deletions
diff --git a/keyboards/botanicalkeyboards/fm2u/fm2u.h b/keyboards/botanicalkeyboards/fm2u/fm2u.h
deleted file mode 100644
index 8316803259..0000000000
--- a/keyboards/botanicalkeyboards/fm2u/fm2u.h
+++ /dev/null
@@ -1,113 +0,0 @@
-/* Copyright 2020 mechmerlin
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#pragma once
-
-#include "quantum.h"
-
-/* This is a shortcut to help you visually see your layout.
- *
- * The first section contains all of the arguments representing the physical
- * layout of the board and position of the keys.
- *
- * The second converts the arguments into a two-dimensional array which
- * represents the switch matrix.
- */
-#define LAYOUT_1u( \
- k00 \
-) { \
- { k00 } \
-}
-
-#define LAYOUT_1u25( \
- k00 \
-) { \
- { k00 } \
-}
-
-#define LAYOUT_1u5( \
- k00 \
-) { \
- { k00 } \
-}
-
-#define LAYOUT_1u75( \
- k00 \
-) { \
- { k00 } \
-}
-
-#define LAYOUT_2u( \
- k00 \
-) { \
- { k00 } \
-}
-
-#define LAYOUT_2u25( \
- k00 \
-) { \
- { k00 } \
-}
-
-#define LAYOUT_2u75( \
- k00 \
-) { \
- { k00 } \
-}
-
-#define LAYOUT_3u( \
- k00 \
-) { \
- { k00 } \
-}
-
-#define LAYOUT_6u( \
- k00 \
-) { \
- { k00 } \
-}
-
-#define LAYOUT_6u25( \
- k00 \
-) { \
- { k00 } \
-}
-
-#define LAYOUT_7u( \
- k00 \
-) { \
- { k00 } \
-}
-
-#define LAYOUT_isoenter( \
- k00 \
-) { \
- { k00 } \
-}
-
-// Backward compatibility TODO: remove these
-#define LAYOUT_100u LAYOUT_1u
-#define LAYOUT_125u LAYOUT_1u25
-#define LAYOUT_150u LAYOUT_1u5
-#define LAYOUT_175u LAYOUT_1u75
-#define LAYOUT_200u LAYOUT_2u
-#define LAYOUT_225u LAYOUT_2u25
-#define LAYOUT_275u LAYOUT_2u75
-#define LAYOUT_300u LAYOUT_3u
-#define LAYOUT_600u LAYOUT_6u
-#define LAYOUT_625u LAYOUT_6u25
-#define LAYOUT_700u LAYOUT_7u
-#define LAYOUT_iso LAYOUT_isoenter