diff options
Diffstat (limited to 'keyboards/blockboy/ac980mini/config.h')
-rw-r--r-- | keyboards/blockboy/ac980mini/config.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/keyboards/blockboy/ac980mini/config.h b/keyboards/blockboy/ac980mini/config.h index 695daf901a..4275ffa19e 100644 --- a/keyboards/blockboy/ac980mini/config.h +++ b/keyboards/blockboy/ac980mini/config.h @@ -7,7 +7,7 @@ // RGB configuration #define RGB_DI_PIN B7 // The number of LEDs connected -#define DRIVER_LED_TOTAL 81 +#define RGB_MATRIX_LED_COUNT 81 //#ifdef RGB_DI_PIN # define RGBLED_NUM 81 @@ -17,7 +17,7 @@ // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended //# define RGB_MATRIX_FRAMEBUFFER_EFFECTS -// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) +// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_HUE_STEP 8 |