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-rw-r--r--keyboards/basekeys/trifecta/config.h4
-rw-r--r--keyboards/basekeys/trifecta/rules.mk2
2 files changed, 3 insertions, 3 deletions
diff --git a/keyboards/basekeys/trifecta/config.h b/keyboards/basekeys/trifecta/config.h
index 8a95291260..28c9c18fb2 100644
--- a/keyboards/basekeys/trifecta/config.h
+++ b/keyboards/basekeys/trifecta/config.h
@@ -80,11 +80,11 @@
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
-//# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
+//# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
-# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
+# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 8
diff --git a/keyboards/basekeys/trifecta/rules.mk b/keyboards/basekeys/trifecta/rules.mk
index 975fe84620..e21560e917 100644
--- a/keyboards/basekeys/trifecta/rules.mk
+++ b/keyboards/basekeys/trifecta/rules.mk
@@ -7,7 +7,7 @@ BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
-BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
+BOOTMAGIC_ENABLE = lite # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug