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-rw-r--r--docs/feature_rgblight.md12
1 files changed, 12 insertions, 0 deletions
diff --git a/docs/feature_rgblight.md b/docs/feature_rgblight.md
index 8e8d6b81c3..292176548f 100644
--- a/docs/feature_rgblight.md
+++ b/docs/feature_rgblight.md
@@ -310,6 +310,18 @@ void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
}
```
+You can also use `rgblight_blink_layer_repeat` to specify the amount of times the layer is supposed to blink. Using the layers from above,
+```c
+void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case DEBUG:
+ rgblight_blink_layer_repeat(debug_enable ? 0 : 1, 200, 3);
+ break;
+ }
+}
+```
+would turn the layer 0 (or 1) on and off again three times when `DEBUG` is pressed.
+
### Overriding RGB Lighting on/off status
Normally lighting layers are not shown when RGB Lighting is disabled (e.g. with `RGB_TOG` keycode). If you would like lighting layers to work even when the RGB Lighting is otherwise off, add `#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF` to your `config.h`.