diff options
Diffstat (limited to 'docs')
| -rw-r--r-- | docs/feature_rgb_matrix.md | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index 3e1d73de15..d3d740c1b9 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md @@ -453,7 +453,7 @@ enum rgb_matrix_effects {      RGB_MATRIX_HUE_BREATHING,       // Hue shifts up a slight ammount at the same time, then shifts back      RGB_MATRIX_HUE_PENDULUM,        // Hue shifts up a slight ammount in a wave to the right, then back to the left      RGB_MATRIX_HUE_WAVE,            // Hue shifts up a slight ammount and then back down in a wave to the right -    RGB_MATRIX_FRACTAL,             // Single hue fractal filled keys pulsing horizontally out to edges +    RGB_MATRIX_PIXEL_FRACTAL,       // Single hue fractal filled keys pulsing horizontally out to edges      RGB_MATRIX_PIXEL_RAIN,          // Randomly light keys with random hues  #if define(RGB_MATRIX_FRAMEBUFFER_EFFECTS)      RGB_MATRIX_TYPING_HEATMAP,      // How hot is your WPM! @@ -508,7 +508,7 @@ You can enable a single effect by defining `ENABLE_[EFFECT_NAME]` in your `confi  |`#define ENABLE_RGB_MATRIX_HUE_BREATHING`             |Enables `RGB_MATRIX_HUE_BREATHING`            |  |`#define ENABLE_RGB_MATRIX_HUE_PENDULUM`              |Enables `RGB_MATRIX_HUE_PENDULUM`             |  |`#define ENABLE_RGB_MATRIX_HUE_WAVE`                  |Enables `RGB_MATRIX_HUE_WAVE `                | -|`#define ENABLE_RGB_MATRIX_FRACTAL`                   |Enables `RGB_MATRIX_FRACTAL`                  | +|`#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL`             |Enables `RGB_MATRIX_PIXEL_FRACTAL`            |  |`#define ENABLE_RGB_MATRIX_PIXEL_RAIN`                |Enables `RGB_MATRIX_PIXEL_RAIN`               |  ?> These modes don't require any additional defines. | 
