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diff --git a/docs/quantum_painter.md b/docs/quantum_painter.md index 6d4e2764d4..ed9cec171b 100644 --- a/docs/quantum_painter.md +++ b/docs/quantum_painter.md @@ -8,7 +8,7 @@ To enable overall Quantum Painter to be built into your firmware, add the follow ```make QUANTUM_PAINTER_ENABLE = yes -QUANTUM_PAINTER_DRIVERS = ...... +QUANTUM_PAINTER_DRIVERS += ...... ``` You will also likely need to select an appropriate driver in `rules.mk`, which is listed below. @@ -17,17 +17,18 @@ You will also likely need to select an appropriate driver in `rules.mk`, which i The QMK CLI can be used to convert from normal images such as PNG files or animated GIFs, as well as fonts from TTF files. -Hardware supported: +Supported devices: -| Display Panel | Panel Type | Size | Comms Transport | Driver | -|---------------|--------------------|------------------|-----------------|-----------------------------------------| -| GC9A01 | RGB LCD (circular) | 240x240 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = gc9a01_spi` | -| ILI9163 | RGB LCD | 128x128 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = ili9163_spi` | -| ILI9341 | RGB LCD | 240x320 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = ili9341_spi` | -| ILI9488 | RGB LCD | 320x480 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = ili9488_spi` | -| SSD1351 | RGB OLED | 128x128 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = ssd1351_spi` | -| ST7789 | RGB LCD | 240x320, 240x240 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = st7789_spi` | -| ST7735 | RGB LCD | 132x162, 80x160 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = st7735_spi` | +| Display Panel | Panel Type | Size | Comms Transport | Driver | +|----------------|--------------------|------------------|-----------------|---------------------------------------------| +| GC9A01 | RGB LCD (circular) | 240x240 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS += gc9a01_spi` | +| ILI9163 | RGB LCD | 128x128 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS += ili9163_spi` | +| ILI9341 | RGB LCD | 240x320 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS += ili9341_spi` | +| ILI9488 | RGB LCD | 320x480 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS += ili9488_spi` | +| SSD1351 | RGB OLED | 128x128 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS += ssd1351_spi` | +| ST7735 | RGB LCD | 132x162, 80x160 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS += st7735_spi` | +| ST7789 | RGB LCD | 240x320, 240x240 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS += st7789_spi` | +| RGB565 Surface | Virtual | User-defined | None | `QUANTUM_PAINTER_DRIVERS += rgb565_surface` | ## Quantum Painter Configuration :id=quantum-painter-config @@ -45,7 +46,9 @@ Drivers have their own set of configurable options, and are described in their r ## Quantum Painter CLI Commands :id=quantum-painter-cli -### `qmk painter-convert-graphics` +<!-- tabs:start --> + +### ** `qmk painter-convert-graphics` ** This command converts images to a format usable by QMK, i.e. the QGF File Format. @@ -93,7 +96,7 @@ Writing /home/qmk/qmk_firmware/keyboards/my_keeb/generated/my_image.qgf.h... Writing /home/qmk/qmk_firmware/keyboards/my_keeb/generated/my_image.qgf.c... ``` -### `qmk painter-make-font-image` +### ** `qmk painter-make-font-image` ** This command converts a TTF font to an intermediate format for editing, before converting to the QFF File Format. @@ -126,7 +129,7 @@ The `UNICODE_GLYPHS` argument allows for specifying extra unicode glyphs to gene $ qmk painter-make-font-image --font NotoSans-ExtraCondensedBold.ttf --size 11 -o noto11.png --unicode-glyphs "ĄȽɂɻɣɈʣ" ``` -### `qmk painter-convert-font-image` +### ** `qmk painter-convert-font-image` ** This command converts an intermediate font image to the QFF File Format. @@ -170,6 +173,255 @@ Writing /home/qmk/qmk_firmware/keyboards/my_keeb/generated/noto11.qff.h... Writing /home/qmk/qmk_firmware/keyboards/my_keeb/generated/noto11.qff.c... ``` +<!-- tabs:end --> + +## Quantum Painter Display Drivers :id=quantum-painter-drivers + +<!-- tabs:start --> + +### ** Common: Standard TFT (SPI + D/C + RST) ** + +Most TFT display panels use a 5-pin interface -- SPI SCK, SPI MOSI, SPI CS, D/C, and RST pins. + +For these displays, QMK's `spi_master` must already be correctly configured for the platform you're building for. + +The pin assignments for SPI CS, D/C, and RST are specified during device construction. + +<!-- tabs:start --> + +#### ** GC9A01 ** + +Enabling support for the GC9A01 in Quantum Painter is done by adding the following to `rules.mk`: + +```make +QUANTUM_PAINTER_ENABLE = yes +QUANTUM_PAINTER_DRIVERS += gc9a01_spi +``` + +Creating a GC9A01 device in firmware can then be done with the following API: + +```c +painter_device_t qp_gc9a01_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode); +``` + +The device handle returned from the `qp_gc9a01_make_spi_device` function can be used to perform all other drawing operations. + +The maximum number of displays can be configured by changing the following in your `config.h` (default is 1): + +```c +// 3 displays: +#define GC9A01_NUM_DEVICES 3 +``` + +#### ** ILI9163 ** + +Enabling support for the ILI9163 in Quantum Painter is done by adding the following to `rules.mk`: + +```make +QUANTUM_PAINTER_ENABLE = yes +QUANTUM_PAINTER_DRIVERS += ili9163_spi +``` + +Creating a ILI9163 device in firmware can then be done with the following API: + +```c +painter_device_t qp_ili9163_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode); +``` + +The device handle returned from the `qp_ili9163_make_spi_device` function can be used to perform all other drawing operations. + +The maximum number of displays can be configured by changing the following in your `config.h` (default is 1): + +```c +// 3 displays: +#define ILI9163_NUM_DEVICES 3 +``` + +#### ** ILI9341 ** + +Enabling support for the ILI9341 in Quantum Painter is done by adding the following to `rules.mk`: + +```make +QUANTUM_PAINTER_ENABLE = yes +QUANTUM_PAINTER_DRIVERS += ili9341_spi +``` + +Creating a ILI9341 device in firmware can then be done with the following API: + +```c +painter_device_t qp_ili9341_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode); +``` + +The device handle returned from the `qp_ili9341_make_spi_device` function can be used to perform all other drawing operations. + +The maximum number of displays can be configured by changing the following in your `config.h` (default is 1): + +```c +// 3 displays: +#define ILI9341_NUM_DEVICES 3 +``` + +#### ** ILI9488 ** + +Enabling support for the ILI9488 in Quantum Painter is done by adding the following to `rules.mk`: + +```make +QUANTUM_PAINTER_ENABLE = yes +QUANTUM_PAINTER_DRIVERS += ili9488_spi +``` + +Creating a ILI9488 device in firmware can then be done with the following API: + +```c +painter_device_t qp_ili9488_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode); +``` + +The device handle returned from the `qp_ili9488_make_spi_device` function can be used to perform all other drawing operations. + +The maximum number of displays can be configured by changing the following in your `config.h` (default is 1): + +```c +// 3 displays: +#define ILI9488_NUM_DEVICES 3 +``` + +#### ** SSD1351 ** + +Enabling support for the SSD1351 in Quantum Painter is done by adding the following to `rules.mk`: + +```make +QUANTUM_PAINTER_ENABLE = yes +QUANTUM_PAINTER_DRIVERS += ssd1351_spi +``` + +Creating a SSD1351 device in firmware can then be done with the following API: + +```c +painter_device_t qp_ssd1351_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode); +``` + +The device handle returned from the `qp_ssd1351_make_spi_device` function can be used to perform all other drawing operations. + +The maximum number of displays can be configured by changing the following in your `config.h` (default is 1): + +```c +// 3 displays: +#define SSD1351_NUM_DEVICES 3 +``` + +#### ** ST7735 ** + +Enabling support for the ST7735 in Quantum Painter is done by adding the following to `rules.mk`: + +```make +QUANTUM_PAINTER_ENABLE = yes +QUANTUM_PAINTER_DRIVERS += st7735_spi +``` + +Creating a ST7735 device in firmware can then be done with the following API: + +```c +painter_device_t qp_st7735_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode); +``` + +The device handle returned from the `qp_st7735_make_spi_device` function can be used to perform all other drawing operations. + +The maximum number of displays can be configured by changing the following in your `config.h` (default is 1): + +```c +// 3 displays: +#define ST7735_NUM_DEVICES 3 +``` + +!> Some ST7735 devices are known to have different drawing offsets -- despite being a 132x162 pixel display controller internally, some display panels are only 80x160, or smaller. These may require an offset to be applied; see `qp_set_viewport_offsets` above for information on how to override the offsets if they aren't correctly rendered. + +#### ** ST7789 ** + +Enabling support for the ST7789 in Quantum Painter is done by adding the following to `rules.mk`: + +```make +QUANTUM_PAINTER_ENABLE = yes +QUANTUM_PAINTER_DRIVERS += st7789_spi +``` + +Creating a ST7789 device in firmware can then be done with the following API: + +```c +painter_device_t qp_st7789_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode); +``` + +The device handle returned from the `qp_st7789_make_spi_device` function can be used to perform all other drawing operations. + +The maximum number of displays can be configured by changing the following in your `config.h` (default is 1): + +```c +// 3 displays: +#define ST7789_NUM_DEVICES 3 +``` + +!> Some ST7789 devices are known to have different drawing offsets -- despite being a 240x320 pixel display controller internally, some display panels are only 240x240, or smaller. These may require an offset to be applied; see `qp_set_viewport_offsets` above for information on how to override the offsets if they aren't correctly rendered. + +<!-- tabs:end --> + +### ** Common: Surfaces ** + +Quantum Painter has surface drivers which are able to target a buffer in RAM. In general, surfaces keep track of the "dirty" region -- the area that has been drawn to since the last flush -- so that when transferring to the display they can transfer the minimal amount of data to achieve the end result. + +!> These generally require significant amounts of RAM, so at large sizes and/or higher bit depths, they may not be usable on all MCUs. + +<!-- tabs:start --> + +#### ** RGB565 Surface ** + +Enabling support for RGB565 surfaces in Quantum Painter is done by adding the following to `rules.mk`: + +```make +QUANTUM_PAINTER_ENABLE = yes +QUANTUM_PAINTER_DRIVERS += rgb565_surface +``` + +Creating a RGB565 surface in firmware can then be done with the following API: + +```c +painter_device_t qp_rgb565_make_surface(uint16_t panel_width, uint16_t panel_height, void *buffer); +``` + +The `buffer` is a user-supplied area of memory, and is assumed to be of the size `sizeof(uint16_t) * panel_width * panel_height`. + +The device handle returned from the `qp_rgb565_make_surface` function can be used to perform all other drawing operations. + +Example: + +```c +static painter_device_t my_surface; +static uint16_t my_framebuffer[320 * 240]; // Allocate a buffer for a 320x240 RGB565 display +void keyboard_post_init_kb(void) { + my_surface = qp_rgb565_make_surface(320, 240, my_framebuffer); + qp_init(my_surface, QP_ROTATION_0); +} +``` + +The maximum number of RGB565 surfaces can be configured by changing the following in your `config.h` (default is 1): + +```c +// 3 surfaces: +#define RGB565_SURFACE_NUM_DEVICES 3 +``` + +To transfer the contents of the RGB565 surface to another display, the following API can be invoked: + +```c +bool qp_rgb565_surface_draw(painter_device_t surface, painter_device_t display, uint16_t x, uint16_t y); +``` + +The `surface` is the surface to copy out from. The `display` is the target display to draw into. `x` and `y` are the target location to draw the surface pixel data. Under normal circumstances, the location should be consistent, as the dirty region is calculated with respect to the `x` and `y` coordinates -- changing those will result in partial, overlapping draws. + +?> Calling `qp_flush()` on the surface resets its dirty region. Copying the surface contents to the display also automatically resets the dirty region. + +<!-- tabs:end --> + +<!-- tabs:end --> + ## Quantum Painter Drawing API :id=quantum-painter-api All APIs require a `painter_device_t` object as their first parameter -- this object comes from the specific device initialisation, and instructions on creating it can be found in each driver's respective section. @@ -179,7 +431,9 @@ To use any of the APIs, you need to include `qp.h`: #include <qp.h> ``` -### General Notes :id=quantum-painter-api-general +<!-- tabs:start --> + +### ** General Notes ** The coordinate system used in Quantum Painter generally accepts `left`, `top`, `right`, and `bottom` instead of x/y/width/height, and each coordinate is inclusive of where pixels should be drawn. This is required as some datatypes used by display panels have a maximum value of `255` -- for any value or geometry extent that matches `256`, this would be represented as a `0`, instead. @@ -193,9 +447,11 @@ All color data matches the standard QMK HSV triplet definitions: ?> Colors used in Quantum Painter are not subject to the RGB lighting CIE curve, if it is enabled. -### Device Control :id=quantum-painter-api-device-control +### ** Device Control ** + +<!-- tabs:start --> -#### Display Initialisation :id=quantum-painter-api-init +#### ** Display Initialisation ** ```c bool qp_init(painter_device_t device, painter_rotation_t rotation); @@ -211,7 +467,7 @@ void keyboard_post_init_kb(void) { } ``` -#### Display Power :id=quantum-painter-api-power +#### ** Display Power ** ```c bool qp_power(painter_device_t device, bool power_on); @@ -242,7 +498,7 @@ void suspend_wakeup_init_user(void) { } ``` -#### Display Clear :id=quantum-painter-api-clear +#### ** Display Clear ** ```c bool qp_clear(painter_device_t device); @@ -250,7 +506,7 @@ bool qp_clear(painter_device_t device); The `qp_clear` function clears the display's screen. -#### Display Flush :id=quantum-painter-api-flush +#### ** Display Flush ** ```c bool qp_flush(painter_device_t device); @@ -272,9 +528,13 @@ void housekeeping_task_user(void) { } ``` -### Drawing Primitives :id=quantum-painter-api-primitives +<!-- tabs:end --> -#### Set Pixel :id=quantum-painter-api-setpixel +### ** Drawing Primitives ** + +<!-- tabs:start --> + +#### ** Set Pixel ** ```c bool qp_setpixel(painter_device_t device, uint16_t x, uint16_t y, uint8_t hue, uint8_t sat, uint8_t val); @@ -298,7 +558,7 @@ void housekeeping_task_user(void) { } ``` -#### Draw Line :id=quantum-painter-api-line +#### ** Draw Line ** ```c bool qp_line(painter_device_t device, uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t hue, uint8_t sat, uint8_t val); @@ -320,7 +580,7 @@ void housekeeping_task_user(void) { } ``` -#### Draw Rect :id=quantum-painter-api-rect +#### ** Draw Rect ** ```c bool qp_rect(painter_device_t device, uint16_t left, uint16_t top, uint16_t right, uint16_t bottom, uint8_t hue, uint8_t sat, uint8_t val, bool filled); @@ -342,7 +602,7 @@ void housekeeping_task_user(void) { } ``` -#### Draw Circle :id=quantum-painter-api-circle +#### ** Draw Circle ** ```c bool qp_circle(painter_device_t device, uint16_t x, uint16_t y, uint16_t radius, uint8_t hue, uint8_t sat, uint8_t val, bool filled); @@ -364,7 +624,7 @@ void housekeeping_task_user(void) { } ``` -#### Draw Ellipse :id=quantum-painter-api-ellipse +#### ** Draw Ellipse ** ```c bool qp_ellipse(painter_device_t device, uint16_t x, uint16_t y, uint16_t sizex, uint16_t sizey, uint8_t hue, uint8_t sat, uint8_t val, bool filled); @@ -386,9 +646,24 @@ void housekeeping_task_user(void) { } ``` -### Image Functions :id=quantum-painter-api-images +<!-- tabs:end --> + +### ** Image Functions ** -#### Load Image :id=quantum-painter-api-load-image +Making an image available for use requires compiling it into your firmware. To do so, assuming you've created `my_image.qgf.c` and `my_image.qgf.h` as per the CLI examples above, you'd add the following to your `rules.mk`: + +```make +SRC += my_image.qgf.c +``` + +...and in your `keymap.c`, you'd add to the top of the file: +```c +#include "my_image.qgf.h" +``` + +<!-- tabs:start --> + +#### ** Load Image ** ```c painter_image_handle_t qp_load_image_mem(const void *buffer); @@ -396,7 +671,7 @@ painter_image_handle_t qp_load_image_mem(const void *buffer); The `qp_load_image_mem` function loads a QGF image from memory or flash. -`qp_load_image_mem` returns a handle to the loaded image, which can then be used to draw to the screen using `qp_drawimage`, `qp_drawimage_recolor`, `qp_animate`, or `qp_animate_recolor`. If an image is no longer required, it can be unloaded by calling `qp_close_image` below. +`qp_load_image_mem` returns a handle to the loaded image, which can then be used to draw to the screen using `qp_drawimage`, `qp_drawimage_recolor`, `qp_animate`, or `qp_animate_recolor`. If an image is no longer required, it can be unloaded by calling `qp_close_image` below. See the [CLI Commands](quantum_painter.md?id=quantum-painter-cli) for instructions on how to convert images to [QGF](quantum_painter_qgf.md). @@ -410,7 +685,7 @@ Image information is available through accessing the handle: | Height | `image->height` | | Frame Count | `image->frame_count` | -#### Unload Image :id=quantum-painter-api-close-image +#### ** Unload Image ** ```c bool qp_close_image(painter_image_handle_t image); @@ -418,7 +693,7 @@ bool qp_close_image(painter_image_handle_t image); The `qp_close_image` function releases resources related to the loading of the supplied image. -#### Draw image :id=quantum-painter-api-draw-image +#### ** Draw image ** ```c bool qp_drawimage(painter_device_t device, uint16_t x, uint16_t y, painter_image_handle_t image); @@ -438,7 +713,7 @@ void keyboard_post_init_kb(void) { } ``` -#### Animate Image :id=quantum-painter-api-animate-image +#### ** Animate Image ** ```c deferred_token qp_animate(painter_device_t device, uint16_t x, uint16_t y, painter_image_handle_t image); @@ -463,7 +738,7 @@ void keyboard_post_init_kb(void) { } ``` -#### Stop Animation :id=quantum-painter-api-stop-animation +#### ** Stop Animation ** ```c void qp_stop_animation(deferred_token anim_token); @@ -478,9 +753,24 @@ void housekeeping_task_user(void) { } ``` -### Font Functions :id=quantum-painter-api-fonts +<!-- tabs:end --> + +### ** Font Functions ** -#### Load Font :id=quantum-painter-api-load-font +Making a font available for use requires compiling it into your firmware. To do so, assuming you've created `my_font.qff.c` and `my_font.qff.h` as per the CLI examples above, you'd add the following to your `rules.mk`: + +```make +SRC += noto11.qff.c +``` + +...and in your `keymap.c`, you'd add to the top of the file: +```c +#include "noto11.qff.h" +``` + +<!-- tabs: start --> + +#### ** Load Font ** ```c painter_font_handle_t qp_load_font_mem(const void *buffer); @@ -488,7 +778,7 @@ painter_font_handle_t qp_load_font_mem(const void *buffer); The `qp_load_font_mem` function loads a QFF font from memory or flash. -`qp_load_font_mem` returns a handle to the loaded font, which can then be measured using `qp_textwidth`, or drawn to the screen using `qp_drawtext`, or `qp_drawtext_recolor`. If a font is no longer required, it can be unloaded by calling `qp_close_font` below. +`qp_load_font_mem` returns a handle to the loaded font, which can then be measured using `qp_textwidth`, or drawn to the screen using `qp_drawtext`, or `qp_drawtext_recolor`. If a font is no longer required, it can be unloaded by calling `qp_close_font` below. See the [CLI Commands](quantum_painter.md?id=quantum-painter-cli) for instructions on how to convert TTF fonts to [QFF](quantum_painter_qff.md). @@ -500,7 +790,7 @@ Font information is available through accessing the handle: |-------------|----------------------| | Line Height | `image->line_height` | -#### Unload Font :id=quantum-painter-api-close-font +#### ** Unload Font ** ```c bool qp_close_font(painter_font_handle_t font); @@ -508,7 +798,7 @@ bool qp_close_font(painter_font_handle_t font); The `qp_close_font` function releases resources related to the loading of the supplied font. -#### Measure Text :id=quantum-painter-api-textwidth +#### ** Measure Text ** ```c int16_t qp_textwidth(painter_font_handle_t font, const char *str); @@ -516,7 +806,7 @@ int16_t qp_textwidth(painter_font_handle_t font, const char *str); The `qp_textwidth` function allows measurement of how many pixels wide the supplied string would result in, for the given font. -#### Draw Text :id=quantum-painter-api-drawtext +#### ** Draw Text ** ```c int16_t qp_drawtext(painter_device_t device, uint16_t x, uint16_t y, painter_font_handle_t font, const char *str); @@ -529,7 +819,7 @@ The `qp_drawtext` and `qp_drawtext_recolor` functions draw the supplied string t // Draw a text message on the bottom-right of the 240x320 display on initialisation static painter_font_handle_t my_font; void keyboard_post_init_kb(void) { - my_font = qp_load_font_mem(font_opensans); + my_font = qp_load_font_mem(font_noto11); if (my_font != NULL) { static const char *text = "Hello from QMK!"; int16_t width = qp_textwidth(my_font, text); @@ -538,9 +828,13 @@ void keyboard_post_init_kb(void) { } ``` -### Advanced Functions :id=quantum-painter-api-advanced +<!-- tabs:end --> + +### ** Advanced Functions ** -#### Get Geometry :id=quantum-painter-api-get-geometry +<!-- tabs:start --> + +#### ** Get Geometry ** ```c void qp_get_geometry(painter_device_t device, uint16_t *width, uint16_t *height, painter_rotation_t *rotation, uint16_t *offset_x, uint16_t *offset_y); @@ -548,7 +842,7 @@ void qp_get_geometry(painter_device_t device, uint16_t *width, uint16_t *height, The `qp_get_geometry` function allows external code to retrieve the current width, height, rotation, and drawing offsets. -#### Set Viewport Offsets :id=quantum-painter-api-set-viewport +#### ** Set Viewport Offsets ** ```c void qp_set_viewport_offsets(painter_device_t device, uint16_t offset_x, uint16_t offset_y); @@ -556,7 +850,7 @@ void qp_set_viewport_offsets(painter_device_t device, uint16_t offset_x, uint16_ The `qp_set_viewport_offsets` function can be used to offset all subsequent drawing operations. For example, if a display controller is internally 240x320, but the display panel is 240x240 and has a Y offset of 80 pixels, you could invoke `qp_set_viewport_offsets(display, 0, 80);` and the drawing positioning would be corrected. -#### Set Viewport :id=quantum-painter-api-viewport +#### ** Set Viewport ** ```c bool qp_viewport(painter_device_t device, uint16_t left, uint16_t top, uint16_t right, uint16_t bottom); @@ -564,7 +858,7 @@ bool qp_viewport(painter_device_t device, uint16_t left, uint16_t top, uint16_t The `qp_viewport` function controls where raw pixel data is written to. -#### Stream Pixel Data :id=quantum-painter-api-pixdata +#### ** Stream Pixel Data ** ```c bool qp_pixdata(painter_device_t device, const void *pixel_data, uint32_t native_pixel_count); @@ -574,184 +868,6 @@ The `qp_pixdata` function allows raw pixel data to be streamed to the display. I !> Under normal circumstances, users will not need to manually call either `qp_viewport` or `qp_pixdata`. These allow for writing of raw pixel information, in the display panel's native format, to the area defined by the viewport. -## Quantum Painter Display Drivers :id=quantum-painter-drivers - -### Common: Standard TFT (SPI + D/C + RST) - -Most TFT display panels use a 5-pin interface -- SPI SCK, SPI MOSI, SPI CS, D/C, and RST pins. - -For these displays, QMK's `spi_master` must already be correctly configured for the platform you're building for. - -The pin assignments for SPI CS, D/C, and RST are specified during device construction. - -### GC9A01 :id=qp-driver-gc9a01 - -Enabling support for the GC9A01 in Quantum Painter is done by adding the following to `rules.mk`: - -```make -QUANTUM_PAINTER_ENABLE = yes -QUANTUM_PAINTER_DRIVERS = gc9a01_spi -``` - -Creating a GC9A01 device in firmware can then be done with the following API: - -```c -painter_device_t qp_gc9a01_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode); -``` - -The device handle returned from the `qp_gc9a01_make_spi_device` function can be used to perform all other drawing operations. - -The maximum number of displays can be configured by changing the following in your `config.h` (default is 1): - -```c -// 3 displays: -#define GC9A01_NUM_DEVICES 3 -``` - -### ILI9163 :id=qp-driver-ili9163 - -Enabling support for the ILI9163 in Quantum Painter is done by adding the following to `rules.mk`: - -```make -QUANTUM_PAINTER_ENABLE = yes -QUANTUM_PAINTER_DRIVERS = ili9163_spi -``` - -Creating a ILI9163 device in firmware can then be done with the following API: - -```c -painter_device_t qp_ili9163_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode); -``` - -The device handle returned from the `qp_ili9163_make_spi_device` function can be used to perform all other drawing operations. - -The maximum number of displays can be configured by changing the following in your `config.h` (default is 1): - -```c -// 3 displays: -#define ILI9163_NUM_DEVICES 3 -``` - -### ILI9341 :id=qp-driver-ili9341 - -Enabling support for the ILI9341 in Quantum Painter is done by adding the following to `rules.mk`: - -```make -QUANTUM_PAINTER_ENABLE = yes -QUANTUM_PAINTER_DRIVERS = ili9341_spi -``` - -Creating a ILI9341 device in firmware can then be done with the following API: - -```c -painter_device_t qp_ili9341_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode); -``` - -The device handle returned from the `qp_ili9341_make_spi_device` function can be used to perform all other drawing operations. - -The maximum number of displays can be configured by changing the following in your `config.h` (default is 1): - -```c -// 3 displays: -#define ILI9341_NUM_DEVICES 3 -``` - -### ILI9488 :id=qp-driver-ili9488 - -Enabling support for the ILI9488 in Quantum Painter is done by adding the following to `rules.mk`: - -```make -QUANTUM_PAINTER_ENABLE = yes -QUANTUM_PAINTER_DRIVERS = ili9488_spi -``` - -Creating a ILI9488 device in firmware can then be done with the following API: - -```c -painter_device_t qp_ili9488_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode); -``` - -The device handle returned from the `qp_ili9488_make_spi_device` function can be used to perform all other drawing operations. - -The maximum number of displays can be configured by changing the following in your `config.h` (default is 1): - -```c -// 3 displays: -#define ILI9488_NUM_DEVICES 3 -``` - -### SSD1351 :id=qp-driver-ssd1351 - -Enabling support for the SSD1351 in Quantum Painter is done by adding the following to `rules.mk`: - -```make -QUANTUM_PAINTER_ENABLE = yes -QUANTUM_PAINTER_DRIVERS = ssd1351_spi -``` - -Creating a SSD1351 device in firmware can then be done with the following API: - -```c -painter_device_t qp_ssd1351_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode); -``` - -The device handle returned from the `qp_ssd1351_make_spi_device` function can be used to perform all other drawing operations. - -The maximum number of displays can be configured by changing the following in your `config.h` (default is 1): - -```c -// 3 displays: -#define SSD1351_NUM_DEVICES 3 -``` - -### ST7789 :id=qp-driver-st7789 - -Enabling support for the ST7789 in Quantum Painter is done by adding the following to `rules.mk`: - -```make -QUANTUM_PAINTER_ENABLE = yes -QUANTUM_PAINTER_DRIVERS = st7789_spi -``` - -Creating a ST7789 device in firmware can then be done with the following API: - -```c -painter_device_t qp_st7789_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode); -``` - -The device handle returned from the `qp_st7789_make_spi_device` function can be used to perform all other drawing operations. - -The maximum number of displays can be configured by changing the following in your `config.h` (default is 1): - -```c -// 3 displays: -#define ST7789_NUM_DEVICES 3 -``` - -!> Some ST7789 devices are known to have different drawing offsets -- despite being a 240x320 pixel display controller internally, some display panels are only 240x240, or smaller. These may require an offset to be applied; see `qp_set_viewport_offsets` above for information on how to override the offsets if they aren't correctly rendered. - -### ST7735 :id=qp-driver-st7735 - -Enabling support for the ST7735 in Quantum Painter is done by adding the following to `rules.mk`: - -```make -QUANTUM_PAINTER_ENABLE = yes -QUANTUM_PAINTER_DRIVERS = st7735_spi -``` - -Creating a ST7735 device in firmware can then be done with the following API: - -```c -painter_device_t qp_st7735_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode); -``` - -The device handle returned from the `qp_st7735_make_spi_device` function can be used to perform all other drawing operations. - -The maximum number of displays can be configured by changing the following in your `config.h` (default is 1): - -```c -// 3 displays: -#define ST7735_NUM_DEVICES 3 -``` +<!-- tabs:end --> -!> Some ST7735 devices are known to have different drawing offsets -- despite being a 132x162 pixel display controller internally, some display panels are only 80x160, or smaller. These may require an offset to be applied; see `qp_set_viewport_offsets` above for information on how to override the offsets if they aren't correctly rendered.
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