diff options
-rw-r--r-- | keyboards/handwired/brain/brain.c | 1 | ||||
-rw-r--r-- | keyboards/handwired/brain/brain.h | 28 | ||||
-rw-r--r-- | keyboards/handwired/brain/config.h | 111 | ||||
-rw-r--r-- | keyboards/handwired/brain/keymaps/default/keymap.c | 119 | ||||
-rw-r--r-- | keyboards/handwired/brain/keymaps/klackygears/config.h | 43 | ||||
-rw-r--r-- | keyboards/handwired/brain/keymaps/klackygears/keymap.c | 99 | ||||
-rw-r--r-- | keyboards/handwired/brain/keymaps/klackygears/rules.mk | 3 | ||||
-rw-r--r-- | keyboards/handwired/brain/readme.md | 1 | ||||
-rw-r--r-- | keyboards/handwired/brain/rules.mk | 24 | ||||
-rw-r--r-- | users/klackygears/klackygears.c | 75 | ||||
-rw-r--r-- | users/klackygears/klackygears.h | 72 | ||||
-rw-r--r-- | users/klackygears/readme.md | 15 | ||||
-rw-r--r-- | users/klackygears/rules.mk | 6 | ||||
-rw-r--r-- | users/klackygears/tap_dances.c | 184 | ||||
-rw-r--r-- | users/klackygears/tap_dances.h | 37 | ||||
-rw-r--r-- | users/klackygears/wrappers.h | 220 |
16 files changed, 1038 insertions, 0 deletions
diff --git a/keyboards/handwired/brain/brain.c b/keyboards/handwired/brain/brain.c new file mode 100644 index 0000000000..2f792f04cf --- /dev/null +++ b/keyboards/handwired/brain/brain.c @@ -0,0 +1 @@ +#include "brain.h" diff --git a/keyboards/handwired/brain/brain.h b/keyboards/handwired/brain/brain.h new file mode 100644 index 0000000000..a0f2ad6848 --- /dev/null +++ b/keyboards/handwired/brain/brain.h @@ -0,0 +1,28 @@ +#pragma once + +#include "quantum.h" + + + + + +#define LAYOUT( \ + L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, \ + L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \ + L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \ + L31, L32, L33, L34, L35, R31, R32, R33, R34, R35, \ + L43, L44, L45, R41, R42, R43 \ + ) \ + { \ + { KC_NO, L01, L02, L03, L04, L05, L06}, \ + { L10, L11, L12, L13, L14, L15, L16}, \ + { L20, L21, L22, L23, L24, L25, L26}, \ + { KC_NO, L31, L32, L33, L34, L35, KC_NO}, \ + { KC_NO, KC_NO, KC_NO, L43, L44, L45, KC_NO}, \ +\ + { R00, R01, R02, R03, R04, R05, KC_NO }, \ + { R10, R11, R12, R13, R14, R15, R16 }, \ + { R20, R21, R22, R23, R24, R25, R26 }, \ + { KC_NO, R31, R32, R33, R34, R35, KC_NO }, \ + { KC_NO, R41, R42, R43, KC_NO, KC_NO, KC_NO }, \ +} diff --git a/keyboards/handwired/brain/config.h b/keyboards/handwired/brain/config.h new file mode 100644 index 0000000000..3779cfb9c1 --- /dev/null +++ b/keyboards/handwired/brain/config.h @@ -0,0 +1,111 @@ +/* +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2015 Jack Humbert +Copyright 2020 James Smith <bronzegears@gmail.com> @klackygears + + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#include "config_common.h" +/* USB Device descriptor parameter */ +#define VENDOR_ID 0x4A53 +#define PRODUCT_ID 0x0001 +#define DEVICE_VER 0x0001 +#define MANUFACTURER klackygears +#define PRODUCT Brain +#define DESCRIPTION A split ergonomic keyboard with sculpted shell + +#define SPLIT_USB_DETECT + +/* key matrix size */ +// Rows are doubled-up +#define MATRIX_ROWS 10 +#define MATRIX_COLS 7 + +// wiring of each half + +#define MATRIX_COL_PINS \ + { D1, D4, C6, D7, E6, B4, B5 } +#define MATRIX_ROW_PINS \ + { F4, F5, F6, F7, B1 } + +#define MATRIX_COL_PINS_RIGHT \ + { B5, B4, E6, D7, C6, D4, D1 } + +#define DIODE_DIRECTION COL2ROW + +/* mouse config */ +#define MOUSEKEY_INTERVAL 20 +#define MOUSEKEY_DELAY 0 +#define MOUSEKEY_TIME_TO_MAX 60 +#define MOUSEKEY_MAX_SPEED 7 +#define MOUSEKEY_WHEEL_DELAY 0 + +/* Set 0 if debouncing isn't needed */ + + +/* serial.c configuration for split keyboard */ +#define SOFT_SERIAL_PIN D0 +#define EE_HANDS + +//#define SPLIT_HAND_PIN B7 + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* Enables This makes it easier for fast typists to use dual-function keys */ +#define PERMISSIVE_HOLD + +/* ws2812 RGB LED */ +#define RGB_DI_PIN D3 + +#define RGBLED_NUM 28 // Number of LEDs + + +#define RGBLIGHT_LIMIT_VAL 120 + +#define RGBLIGHT_SPLIT + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +// #define NO_DEBUG + +/* disable print */ +// #define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT +//#define NO_ACTION_MACRO +//#define NO_ACTION_FUNCTION + +//#define PREVENT_STUCK_MODIFIERS +//#define TAPPING_TERM 150 +//#define IGNORE_MOD_TAP_INTERRUPT +//#define TAPPING_FORCE_HOLD + +#define BOOTMAGIC_LITE_ROW 0 +#define BOOTMAGIC_LITE_COLUMN 6 +#define BOOTMAGIC_LITE_ROW_RIGHT 5 +#define BOOTMAGIC_LITE_COLUMN_RIGHT 0 diff --git a/keyboards/handwired/brain/keymaps/default/keymap.c b/keyboards/handwired/brain/keymaps/default/keymap.c new file mode 100644 index 0000000000..a3f750542b --- /dev/null +++ b/keyboards/handwired/brain/keymaps/default/keymap.c @@ -0,0 +1,119 @@ +#include QMK_KEYBOARD_H + + + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. + +enum layers { + _QWERTY, + _LOWER, + _RAISE, + _ADJUST +}; + +enum custom_keycodes { + LOWER = SAFE_RANGE, + RAISE, + ADJUST, +}; + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + +[_QWERTY] = LAYOUT( + // |------------------------------------------. ,---------------------------------------------, + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P, + //|------+------+------+------+------+------+-------| |------+------+------+-------+--------+-------+--------, + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + //|------+------+------+------+------+------+-------| |------+------+------+-------+-------+--------+--------, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NO, KC_NO, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ESC, + //|------+------+------+------+------+------+-------| |------+------+------+-------+-------+--------+--------| + KC_NO, KC_NO, KC_NO, LOWER, KC_SPC, KC_ENT, RAISE, KC_NO, KC_NO, KC_NO, + //|------+------| //|-------+------+-------| |------+------+------| |-------+--------| + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO + //`----------------------' `--------------------' + + ), + +[_LOWER] = LAYOUT( + // |-----------------------------------------------. ,--------------------------------------------------------, + KC_1, KC_2, KC_3, KC_3, KC_4, KC_ESC, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, + //|------+------+------+--------+-------+------+---------| |--------+--------+--------+---------+---------+---------+--------, + KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_NO, KC_BSPC, + //|------+------+------+--------+-------+------+---------| |--------+--------+--------+---------+---------+---------+--------, + KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + //|------+------+------+---+----+-------+------+---------| |--------+--------+--------+---------+---------+---------+--------| + KC_NO, KC_NO, KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT, KC_NO, KC_NO, + //|------+------| //|------+------+----------| |--------+------+----------| |---------+---------| + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO + //`------------------------' `--------------------------' + ), + +[_RAISE] = LAYOUT( + // |------------------------------------------------. ,-----------------------------------------------------, + KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_ESC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, + //|------+------+------+--------+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------, + KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV, + //|------+------+------+--------+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------, + KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD, + //|------+------+------+---+----+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------| + KC_NO, KC_NO, KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT, KC_NO, KC_NO, + //|------+------| //|------+------+----------| |--------+------+----------| |--------+--------| + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO + //`------------------------' `--------------------------' + ), + + +[_ADJUST] = LAYOUT( + // |------------------------------------------------. ,-----------------------------------------------------, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + //|------+------+------+--------+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------, + KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + //|------+------+------+--------+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------, + KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + //|------+------+------+---+----+-------+------+---------| |--------+--------+--------+--------+--------+--------+--------| + KC_NO, KC_NO, KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT, KC_NO, KC_NO, + //|------+------| //|------+------+----------| |--------+------+----------| |--------+--------| + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO + //`------------------------' `--------------------------' + ) + + +}; + + + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + case ADJUST: + if (record->event.pressed) { + layer_on(_ADJUST); + } else { + layer_off(_ADJUST); + } + return false; + } + return true; +} diff --git a/keyboards/handwired/brain/keymaps/klackygears/config.h b/keyboards/handwired/brain/keymaps/klackygears/config.h new file mode 100644 index 0000000000..4dd99c8b3a --- /dev/null +++ b/keyboards/handwired/brain/keymaps/klackygears/config.h @@ -0,0 +1,43 @@ +/* +Copyright 2020 James Smith <bronzegears@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +//#define USE_SERIAL + +#define PERMISSIVE_HOLD +#define TAPPING_TERM 150 +#define IGNORE_MOD_TAP_INTERRUPT + +#define RGBLIGHT_EFFECT_BREATHING +#define RGBLIGHT_EFFECT_RAINBOW_MOOD +#define RGBLIGHT_EFFECT_RAINBOW_SWIRL +#undef RGBLIGHT_RAINBOW_SWIRL_RANGE +#define RGBLIGHT_RAINBOW_SWIRL_RANGE 75 +#define RGBLIGHT_EFFECT_SNAKE +#undef RGBLIGHT_EFFECT_SNAKE_LENGTH +#define RGBLIGHT_EFFECT_SNAKE_LENGTH 20 +#define RGBLIGHT_EFFECT_KNIGHT +#undef RGBLIGHT_EFFECT_KNIGHT_LENGTH +#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 20 + +// #define RGBLIGHT_EFFECT_CHRISTMAS +// #define RGBLIGHT_EFFECT_STATIC_GRADIENT +// #define RGBLIGHT_EFFECT_RGB_TEST +// #define RGBLIGHT_EFFECT_ALTERNATING +#define RGBLIGHT_EFFECT_TWINKLE +#define RGBLIGHT_EFFECT_TWINKLE_PROBABILITY 1 / 127 diff --git a/keyboards/handwired/brain/keymaps/klackygears/keymap.c b/keyboards/handwired/brain/keymaps/klackygears/keymap.c new file mode 100644 index 0000000000..07185446db --- /dev/null +++ b/keyboards/handwired/brain/keymaps/klackygears/keymap.c @@ -0,0 +1,99 @@ +#include QMK_KEYBOARD_H +#include "klackygears.h" + +//For an explanation of what's going on here with the keymap wrappers, check out drashna's user folder. + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + [_WINBASE] = LAYOUT_wrapper( + _______________DVORAK_L1___________________, KC_ESC, KC_GAMER, _______________DVORAK_R1___________________, + RGB_TOG, _______________DVORAK_L2___________________, _______, KC_GAMR1, _______________DVORAK_R2___________________, RGB_TOG, + RGB_MOD, _______________WINDVK_L3___________________, _______, KC_GAMR2, _______________WINDVK_R3___________________, RGB_MOD, + _______, _______, __________________WIN_THUMB_CLUSTER_V2______________ , _______, _______, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO + ), + + [_MACBASE] = LAYOUT_wrapper( + _______________DVORAK_L1___________________, KC_ESC, _______, _______________DVORAK_R1___________________, + RGB_TOG, _______________DVORAK_L2___________________, _______, _______, _______________DVORAK_R2___________________, RGB_TOG, + RGB_MOD, _______________MACDVK_L3___________________, _______, _______, _______________MACDVK_R3___________________, RGB_MOD, + _______, _______, __________________MAC_THUMB_CLUSTER_V2______________ , _______, _______, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO + ), + + + [_QWERTY] = LAYOUT_wrapper( + _________________QWERTY_L1_________________, KC_ESC, _______, _________________QWERTY_R1_________________, + KC_CAPS, _________________QWERTY_L2_________________, _______, _______, _________________QWERTY_R2_________________, KC_ENT, + KC_LSFT, _________________QWERTY_L3_________________, _______, _______, _________________QWERTY_R3_________________, KC_RSFT, + KC_LCTL, KC_LALT, KC_LGUI, MO(_MNMB), MO(_SYMB), MO(_SYMB), MO(_MNMB), KC_RGUI, MO(_MDIA), MO(_FUNC), + KC_LSFT, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RSFT + ), + //Jedi - Fallen Order + [_GAMER] = LAYOUT_wrapper( + KC_R, KC_Q, KC_W, KC_E, KC_1, KC_ESC, KC_WINBASE, _________________RGB_1_____________________, + KC_TAB, KC_F, KC_A, KC_S, KC_D, KC_2, LSFT(KC_F2), KC_GAMR1, _________________RGB_2_____________________, RGB_TOG, + KC_TAB, KC_TAB, KC_X, KC_Z, KC_C, KC_3, KC_M, KC_GAMR2, _________________MEDIA_____________________, RGB_MOD, + KC_LCTL, KC_LALT, KC_LCTL, KC_LSFT, KC_SPC, _______, KC_UP, _______, _______, _______, + KC_NO, KC_LSFT, KC_LSFT, KC_LEFT, KC_DOWN, KC_RIGHT + ), + //Borderlands + [_GAMR1] = LAYOUT_wrapper( + KC_R, KC_G, KC_W, KC_E, KC_1, KC_ESC, KC_WINBASE, _________________RGB_1_____________________, + KC_TAB, KC_V, KC_A, KC_S, KC_D, KC_2, KC_L, KC_GAMR1, _________________RGB_2_____________________, RGB_TOG, + KC_T, KC_I, KC_F, KC_Q, KC_4, KC_3, KC_M, KC_GAMR2, _________________MEDIA_____________________, RGB_MOD, + KC_X, KC_K, KC_C, KC_LSFT, KC_SPC, _______, KC_UP, _______, _______, _______, + KC_Z, KC_LSFT, KC_LSFT, KC_LEFT, KC_DOWN, KC_RIGHT + ), + //Witcher + [_GAMR2] = LAYOUT_wrapper( + KC_R, KC_Q, KC_W, KC_E, KC_1, KC_ESC, KC_WINBASE, _________________RGB_1_____________________, + KC_TAB, KC_LALT, KC_A, KC_S, KC_D, KC_2, KC_J, KC_GAMR1, _________________RGB_2_____________________, RGB_TOG, + KC_X, KC_I, KC_F, KC_C, KC_V, KC_3, KC_M, KC_GAMR2, _________________MEDIA_____________________, RGB_MOD, + KC_LCTL, KC_V, KC_HOME, KC_LSFT, KC_SPC, _______, KC_UP, _______, _______, _______, + KC_ENT, KC_LCTL, KC_LSFT, KC_LEFT, KC_DOWN, KC_RIGHT + ), + + [_SYMB] = LAYOUT_wrapper( + _________________PUNC_L1_ALT_______________, _______, _______, _________________PUNC_R1___________________, + _______, _________________PUNC_L3___________________, _______, _______, _________________PUNC_R2___________________, _______, + RGB_MOD, _________________PUNC_L3_ALT_______________, _______, _______, _________________PUNC_R3___________________, _______, + _______, _______, _______, _______, KC_DEL, KC_CAPS, _______, _______, _______, _______, + _______, _______, KC_DEL, KC_CAPS, _______, _______ + ), + + [_FUNC] = LAYOUT_wrapper( + _____________FUNC_L1_______________________, _______, _______, _______, _____________FUNC_1_______________, + _______, ________MAC_MISSION_CTRL__________, LGUI(KC_L), _______, _______, _______, _____________FUNC_2_______________, _______, + RGB_MOD, _____________FUNC_L3_______________________, _______, _______, _______, _____________FUNC_3_______________, _______, + _______, _______, _______, _______, _______, KC_CAPS, _______, _______, _______, _______, + _______, _______, _______, KC_CAPS, _______, _______ + ), + + [_MNMB] = LAYOUT_wrapper( + _________________MACNAV_L1_________________, _______, _______, _________________NUMB_R1___________________, + _______, _________________MACNAV_L2_________________, _______, _______, _________________NUMB_R2___________________, _______, + RGB_MOD, _________________MACNAV_L3_________________, _______, _______, _________________NUMB_R3_MAC_______________, _______, + _______, _______, _______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT, _______, _______, + _______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT + ), + + + [_NUMB] = LAYOUT_wrapper( + _________________WINNAV_L1_________________, _______, _______, _________________NUMB_R1___________________, + _______, _________________WINNAV_L2_________________, _______, _______, _________________NUMB_R2___________________, _______, + RGB_MOD, _________________WINNAV_L3_________________, _______, _______, _________________NUMB_R3_WIN_______________, _______, + _______, _______, _______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT, _______, _______, + _______, _______, _______, _______, RSFT_T(KC_ENT), KC_RSFT + ), + + [_MDIA] = LAYOUT_wrapper( + _________________LYOUT_____________________, _______, RGB_TOG, _________________RGB_1_____________________, + _______, _________________KC_BLANK__________________, _______, _______, _________________RGB_2_____________________, _______, + RGB_MOD, _________________KC_BLANK__________________, _______, _______, _________________MEDIA_____________________, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______ + ) + + }; diff --git a/keyboards/handwired/brain/keymaps/klackygears/rules.mk b/keyboards/handwired/brain/keymaps/klackygears/rules.mk new file mode 100644 index 0000000000..26c9daf6ad --- /dev/null +++ b/keyboards/handwired/brain/keymaps/klackygears/rules.mk @@ -0,0 +1,3 @@ + +RGBLIGHT_ENABLE = yes #Enable WS2812 RGB underlight. +TAP_DANCE_ENABLE = yes diff --git a/keyboards/handwired/brain/readme.md b/keyboards/handwired/brain/readme.md new file mode 100644 index 0000000000..4a5ad4b94d --- /dev/null +++ b/keyboards/handwired/brain/readme.md @@ -0,0 +1 @@ +#The Brain is a tented ergo split handwired keyboard with a sculped shell that can be changed out for other options. diff --git a/keyboards/handwired/brain/rules.mk b/keyboards/handwired/brain/rules.mk new file mode 100644 index 0000000000..2c24d019b4 --- /dev/null +++ b/keyboards/handwired/brain/rules.mk @@ -0,0 +1,24 @@ +# MCU name +MCU = atmega32u4 + +# Bootloader selection +BOOTLOADER = atmel-dfu + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration +MOUSEKEY_ENABLE = no # Mouse keys +EXTRAKEY_ENABLE = yes # Audio control and System control +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = no # Commands for debug and configuration +# Do not enable SLEEP_LED_ENABLE.it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow +MIDI_ENABLE = no # MIDI controls +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +AUDIO_ENABLE = no # Audio output on port C6 + +SPLIT_KEYBOARD = yes diff --git a/users/klackygears/klackygears.c b/users/klackygears/klackygears.c new file mode 100644 index 0000000000..2e7533eb16 --- /dev/null +++ b/users/klackygears/klackygears.c @@ -0,0 +1,75 @@ +#include "klackygears.h" + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + /* + if (!process_record_dynamic_macro(keycode, record)) { + return false; + } + */ + switch (keycode) { + case KC_MACBASE: + if (record->event.pressed) { + set_single_persistent_default_layer(_MACBASE); + } + break; + + case KC_QWERTY: + if (record->event.pressed) { + set_single_persistent_default_layer(_QWERTY); + } + break; + + case KC_WINBASE: + if (record->event.pressed) { + set_single_persistent_default_layer(_WINBASE); + } + break; + + case KC_GAMER: + if (record->event.pressed) { + set_single_persistent_default_layer(_GAMER); + } + break; + + case KC_GAMR1: + if (record->event.pressed) { + set_single_persistent_default_layer(_GAMR1); + } + break; + + case KC_GAMR2: + if (record->event.pressed) { + set_single_persistent_default_layer(_GAMR2); + } + break; + case RGBRST: +#ifdef RGBLIGHT_ENABLE + if (record->event.pressed) { + eeconfig_update_rgblight_default(); + rgblight_enable(); + } +#endif + break; + + case MAKEK: + if (record->event.pressed) { + SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP); + } + break; + + case MAKEKF: + if (!record->event.pressed) { + SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP ":flash"); + } + + break; + + case SHRUG: + if (record->event.pressed) { + SEND_STRING(":Shrug:"); + } + break; + } + + return true; +} diff --git a/users/klackygears/klackygears.h b/users/klackygears/klackygears.h new file mode 100644 index 0000000000..69f3279e2f --- /dev/null +++ b/users/klackygears/klackygears.h @@ -0,0 +1,72 @@ +#pragma once + +#include QMK_KEYBOARD_H + +#include "wrappers.h" +#include "eeprom.h" +#ifdef TAP_DANCE_ENABLE + #include "tap_dances.h" +#endif // TAP_DANCE_ENABLE + +enum layer_number { + _WINBASE = 0, + _MACBASE, + _QWERTY, + _GAMER, + _GAMR1, + _GAMR2, + _NGMR, + _NUMB, + _MNMB, + _SYMB, + _FUNC, + _MDIA, + _MEME +}; + +enum userspace_custom_keycodes { + KC_MACBASE = SAFE_RANGE, + KC_QWERTY, + KC_WINBASE, + KC_GAMER, + KC_GAMR1, + KC_GAMR2, + NUMB, + MNMB, + SYMB, + FUNC, + MDIA, + RGBRST, + MAKEK, + MAKEKF, + SHRUG, + //DYNAMIC_MACRO_RANGE, + SAFE_RANGE_KEYMAP +}; + + +/* +#ifdef UNICODEMAP_ENABLE +enum unicode_names { + BANG, + IRONY, + SNEK, +}; + +const uint32_t PROGMEM unicode_map[] = { + [BANG] = 0x203D, // ‽ + [IRONY] = 0x2E2E, // ⸮ + [SNEK] = 0x1F40D, // 🐍 +}; +#endif // UNICODEMAP_ENABLE +*/ + + +//#include "dynamic_macro.h" + + + +#if RGBLIGHT_ENABLE +uint8_t RGB_current_mode; + +#endif diff --git a/users/klackygears/readme.md b/users/klackygears/readme.md new file mode 100644 index 0000000000..d00d9a17c0 --- /dev/null +++ b/users/klackygears/readme.md @@ -0,0 +1,15 @@ +Copyright<2019><James Smith><bronzegears@gmail.com> @klackygears + +This program is free software : you can redistribute it and /or modify it under +the terms of the GNU General Public License as published by the Free Software Foundation, +either version 2 of the License, or (at your option) any later version. +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. + + +Most of what I have here was copied and modified from drashna. If it looks a bit messy it's because I'm a total noob and trying to push myself to learn new things. diff --git a/users/klackygears/rules.mk b/users/klackygears/rules.mk new file mode 100644 index 0000000000..82b2233f12 --- /dev/null +++ b/users/klackygears/rules.mk @@ -0,0 +1,6 @@ +SRC += klackygears.c + + +ifeq ($(strip $(TAP_DANCE_ENABLE)), yes) + SRC += tap_dances.c +endif
\ No newline at end of file diff --git a/users/klackygears/tap_dances.c b/users/klackygears/tap_dances.c new file mode 100644 index 0000000000..af4f187fcc --- /dev/null +++ b/users/klackygears/tap_dances.c @@ -0,0 +1,184 @@ +#include "tap_dances.h" + +/* +void macroTogKey(qk_tap_dance_state_t *state, void *user_data) { + keyrecord_t kr; + + if (state->count == 1) + { + kr.event.pressed = false; + process_record_dynamic_macro( DYN_MACRO_PLAY1, &kr ); + } + else if (state->count == 2) + { + kr.event.pressed = true; + process_record_dynamic_macro( DYN_REC_STOP, &kr ); + } + else if (state->count == 3) + { + kr.event.pressed = false; + process_record_dynamic_macro( DYN_REC_START1, &kr ); + } +} + +void macroTogKey2(qk_tap_dance_state_t *state, void *user_data) { + keyrecord_t kr; + + if (state->count == 1) + { + kr.event.pressed = false; + process_record_dynamic_macro( DYN_MACRO_PLAY2, &kr ); + } + else if (state->count == 2) + { + kr.event.pressed = true; + process_record_dynamic_macro( DYN_REC_STOP, &kr ); + } + else if (state->count == 3) + { + kr.event.pressed = false; + process_record_dynamic_macro( DYN_REC_START2, &kr ); + } +} +*/ + +void pstinsrt(qk_tap_dance_state_t *state, void *user_data) { + if (state->count > 1) { + register_code(KC_LALT); + tap_code(KC_I); + tap_code(KC_E); + unregister_code(KC_LALT); + } else { + tap_code16(C(KC_V)); + } + reset_tap_dance(state); +} + +void ccopy(qk_tap_dance_state_t *state, void *user_data) { + if (state->count > 1) { + tap_code16(C(KC_X)); + + // SEND_STRING( SS_DOWN(KC_LCTL) SS_TAP(KC_X) SS_UP(KC_LCTL)); + } else { + tap_code16(C(KC_C)); + } + reset_tap_dance(state); +} + +void pstspecial(qk_tap_dance_state_t *state, void *user_data) { + if (state->count > 1) { + register_code(KC_LALT); + tap_code(KC_E); + tap_code(KC_S); + unregister_code(KC_LALT); + tap_code(KC_V); + } else { + register_code(KC_LALT); + tap_code(KC_E); + tap_code(KC_S); + unregister_code(KC_LALT); + tap_code(KC_T); + } + reset_tap_dance(state); +} + +void deldel(qk_tap_dance_state_t *state, void *user_data) { + if (state->count > 1) { + register_code(KC_LALT); + tap_code(KC_E); + tap_code(KC_D); + unregister_code(KC_LALT); + } else { + tap_code(KC_DEL); + } + reset_tap_dance(state); +} + +void findreplace(qk_tap_dance_state_t *state, void *user_data) { + if (state->count > 1) { + tap_code16(C(KC_H)); + } else { + tap_code16(C(KC_F)); + } + reset_tap_dance(state); +} + +void cyclawin(qk_tap_dance_state_t *state, void *user_data) { + if (state->count > 1) { + tap_code16(C(S(KC_F6))); + } else { + tap_code16(C(KC_F6)); + } + reset_tap_dance(state); +} + +void SCRNSNP(qk_tap_dance_state_t *state, void *user_data) { + if (state->count > 1) { + tap_code16(A(KC_PSCR)); + } else { + tap_code(KC_LGUI); + tap_code(KC_S); + tap_code(KC_N); + tap_code16(C(KC_N)); + } + reset_tap_dance(state); +} + +void mcccpy(qk_tap_dance_state_t *state, void *user_data) { + if (state->count > 1) { + tap_code16(G(KC_X)); + } else { + tap_code16(G(KC_C)); + } + reset_tap_dance(state); +} + +void mcpstin(qk_tap_dance_state_t *state, void *user_data) { + if (state->count > 1) { + tap_code16(G(KC_I)); + } else { + tap_code16(G(KC_V)); + } + reset_tap_dance(state); +} + +void enttab(qk_tap_dance_state_t *state, void *user_data) { + if (state->count > 1) { + tap_code(KC_ENT); + } else { + tap_code(KC_TAB); + } + reset_tap_dance(state); +} + +void rgb_toggle(qk_tap_dance_state_t *state, void *user_data) { +#ifdef RGBLIGHT_ENABLE + if (state->count == 1) { + rgblight_step(); + } else { + rgblight_increase_hue(); + } +#endif +} + +// Tap Dance Definitions +qk_tap_dance_action_t tap_dance_actions[] = { + [TD_PSTI] = ACTION_TAP_DANCE_FN(pstinsrt), + [TD_PTSP] = ACTION_TAP_DANCE_FN(pstspecial), + [TD_FNDR] = ACTION_TAP_DANCE_FN(findreplace), + [TD_CCPY] = ACTION_TAP_DANCE_FN(ccopy), + [TD_DDEL] = ACTION_TAP_DANCE_FN(deldel), + [TD_ACCW] = ACTION_TAP_DANCE_FN(cyclawin), + [TD_CAPESC] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS), + [TD_DTEX] = ACTION_TAP_DANCE_DOUBLE(KC_DOT, KC_EXLM), + [TD_COMQUES] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_QUES), + [TD_MINPLS] = ACTION_TAP_DANCE_DOUBLE(KC_PMNS, KC_PPLS), + [TD_DIVMLT] = ACTION_TAP_DANCE_DOUBLE(KC_PSLS, KC_PAST), + [TD_DOTEQL] = ACTION_TAP_DANCE_DOUBLE(KC_DOT, KC_EQL), + [TD_SCNSP] = ACTION_TAP_DANCE_FN(SCRNSNP), + [TD_MCCCPY] = ACTION_TAP_DANCE_FN(mcccpy), + [TD_MCPSTIN] = ACTION_TAP_DANCE_FN(mcpstin), + [TD_ENTAB] = ACTION_TAP_DANCE_FN(enttab), + [TD_XSPC] = ACTION_TAP_DANCE_DOUBLE(KC_SPACE, KC_X), + [TD_RGB] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rgb_toggle, NULL) +}; diff --git a/users/klackygears/tap_dances.h b/users/klackygears/tap_dances.h new file mode 100644 index 0000000000..66c2c48c91 --- /dev/null +++ b/users/klackygears/tap_dances.h @@ -0,0 +1,37 @@ +#pragma once +#include "klackygears.h" + +#ifdef TAP_DANCE_ENABLE +enum { + // TD_MCROTOG, + // TD_MCROTG2, + TD_BTK, + TD_TDE, + TD_LPRN, + TD_RPRN, + TD_MIN, + TD_USC, + TD_CMWN, + TD_ATSH, + TD_PSTI, + TD_PTSP, + TD_FNDR, + TD_CCPY, + TD_DDEL, + TD_ACCW, + TD_CAPESC, + TD_DTEX, + TD_COMQUES, + TD_MINPLS, + TD_DIVMLT, + TD_DOTEQL, + TD_LSHSYM, + TD_RSHSYM, + TD_SCNSP, + TD_MCCCPY, + TD_MCPSTIN, + TD_ENTAB, + TD_XSPC, + TD_RGB, +}; +#endif diff --git a/users/klackygears/wrappers.h b/users/klackygears/wrappers.h new file mode 100644 index 0000000000..88cbae1849 --- /dev/null +++ b/users/klackygears/wrappers.h @@ -0,0 +1,220 @@ +#pragma once +#include "klackygears.h" +/* +Most of this is copied from drashna. I added and changed a few things but, it's all based off of his user folder. +*/ +#if (!defined(LAYOUT) && defined(KEYMAP)) +#define LAYOUT KEYMAP +#endif + +//Added other layout options +#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__) +#define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__) +#define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__) +#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) +#define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__) +#define LAYOUT_ortho_5x10_wrapper(...) LAYOUT_ortho_5x10(__VA_ARGS__) +#define LAYOUT_ortho_5x5_wrapper(...) LAYOUT_ortho_5x5(__VA_ARGS__) + + +/* +NOTE: If you do a search/replace + then you need to add/remove underscores to keep the + lengths consistent. +*/ +//keymaps for tap dance and without +#ifdef TAP_DANCE_ENABLE + #define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T + #define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G + #define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B + + #define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P + #define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN + #define _________________QWERTY_R3_________________ KC_N, KC_M, TD(TD_COMQUES), TD(TD_DTEX), LT(_MDIA,KC_SLASH) + + + #define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G + #define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D + #define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B + + #define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN + #define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O + #define _________________COLEMAK_R3________________ KC_K, KC_M, TD(TD_COMQUES), TD(TD_DTEX), KC_SLASH +/* + #define ______________COLEMAK_MOD_DH_L1____________ KC_Q, KC_W, KC_F, KC_P, KC_B + #define ______________COLEMAK_MOD_DH_L2____________ KC_A, KC_R, KC_S, KC_T, KC_G + #define ______________COLEMAK_MOD_DH_L3____________ KC_Z, KC_X, KC_C, KC_D, KC_V + + #define ______________COLEMAK_MOD_DH_R1____________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN + #define ______________COLEMAK_MOD_DH_R2____________ KC_M, KC_N, KC_E, KC_I, KC_O + #define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLASH +*/ + + #define _______________DVORAK_L1___________________ KC_QUOT, TD(TD_COMQUES), TD(TD_DTEX), KC_P, KC_Y + #define _______________DVORAK_L2___________________ KC_A, KC_O, KC_E, KC_U, KC_I + #define _______________MACDVK_L3___________________ MT(MOD_LCTL,KC_SCLN), MT(MOD_LALT,KC_Q), MT(MOD_LGUI, KC_J), KC_K, KC_X + #define _______________WINDVK_L3___________________ MT(MOD_LGUI,KC_SCLN), MT(MOD_LALT,KC_Q), MT(MOD_LCTL, KC_J), KC_K, KC_X + + #define _______________DVORAK_R1___________________ KC_F, KC_G, KC_C, KC_R, KC_L + #define _______________DVORAK_R2___________________ KC_D, KC_H, KC_T, KC_N, KC_S + #define _______________MACDVK_R3___________________ KC_B, KC_M, MT(MOD_LGUI,KC_W), MT(MOD_LALT,KC_V), LT(_MDIA,KC_Z) + #define _______________WINDVK_R3___________________ KC_B, KC_M, MT(MOD_LCTL,KC_W), MT(MOD_LALT,KC_V), LT(_MDIA,KC_Z) + + #define __________c39__MACDVK_L3___________________ MT(MOD_LCTL,KC_SCLN), MT(MOD_LALT,KC_Q), MT(MOD_LGUI, KC_J), LT(_SYMB,KC_K), TD(TD_XSPC) + #define __________c39__WINDVK_L3___________________ MT(MOD_LGUI,KC_SCLN), MT(MOD_LALT,KC_Q), MT(MOD_LCTL, KC_J), LT(_SYMB,KC_K), TD(TD_XSPC) + #define __________c39__MACDVK_R3___________________ LT(_MNMB,KC_B), LT(_SYMB,KC_M), MT(MOD_LGUI,KC_W), MT(MOD_LALT,KC_V), LT(_MDIA,KC_Z) + #define __________c39__WINDVK_R3___________________ LT(_NUMB,KC_B), LT(_SYMB,KC_M), MT(MOD_LCTL,KC_W), MT(MOD_LALT,KC_V), LT(_MDIA,KC_Z) +#else + + #define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T + #define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G + #define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B + + #define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P + #define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN + #define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, LT(_MDIA,KC_SLASH) + + + #define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G + #define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D + #define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B + + #define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN + #define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O + #define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLASH + + #define _______________DVORAK_L1___________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y + #define _______________DVORAK_L2___________________ KC_A, KC_O, KC_E, KC_U, KC_I + #define _______________MACDVK_L3___________________ MT(MOD_LCTL,KC_SCLN), MT(MOD_LALT,KC_Q), MT(MOD_LGUI, KC_J), KC_K, KC_X + #define _______________WINDVK_L3___________________ MT(MOD_LGUI,KC_SCLN), MT(MOD_LALT,KC_Q), MT(MOD_LCTL, KC_J), KC_K, KC_X + + #define _______________DVORAK_R1___________________ KC_F, KC_G, KC_C, KC_R, KC_L + #define _______________DVORAK_R2___________________ KC_D, KC_H, KC_T, KC_N, KC_S + #define _______________MACDVK_R3___________________ KC_B, KC_M, MT(MOD_LGUI,KC_W), MT(MOD_LALT,KC_V), LT(_MDIA,KC_Z) + #define _______________WINDVK_R3___________________ KC_B, KC_M, MT(MOD_LCTL,KC_W), MT(MOD_LALT,KC_V), LT(_MDIA,KC_Z) +#endif + +/* +#define ________________DVORAK_AU_L1_______________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y +#define ________________DVORAK_AU_L2_______________ KC_O, KC_A, KC_E, KC_I, KC_U +#define ________________DVORAK_AU_L3_______________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X + +#define ________________DVORAK_AU_R1_______________ KC_F, KC_G, KC_C, KC_R, KC_L +#define ________________DVORAK_AU_R2_______________ KC_D, KC_H, KC_T, KC_N, KC_S +#define ________________DVORAK_AU_R3_______________ KC_B, KC_M, KC_W, KC_V, KC_Z + + +#define _________________WORKMAN_L1________________ KC_Q, KC_D, KC_R, KC_W, KC_B +#define _________________WORKMAN_L2________________ KC_A, KC_S, KC_H, KC_T, KC_G +#define _________________WORKMAN_L3________________ KC_Z, KC_X, KC_M, KC_C, KC_V + +#define _________________WORKMAN_R1________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN +#define _________________WORKMAN_R2________________ KC_Y, KC_N, KC_E, KC_O, KC_I +#define _________________WORKMAN_R3________________ KC_K, KC_L, TD(TD_COMQUES), TD(TD_DTEX), KC_SLASH + + +#define _________________NORMAN_L1_________________ KC_Q, KC_W, KC_D, KC_F, KC_K +#define _________________NORMAN_L2_________________ KC_A, KC_S, KC_E, KC_T, KC_G +#define _________________NORMAN_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B + +#define _________________NORMAN_R1_________________ KC_J, KC_U, KC_R, KC_L, KC_SCLN +#define _________________NORMAN_R2_________________ KC_Y, KC_N, KC_I, KC_O, KC_U +#define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, KC_SLASH +*/ + +// thumb key layouts +#define ________WIN_THUMB_CLUSTER_________ LT(_SYMB,KC_SPC), LT(_NUMB,KC_BSPC), LT(_NUMB,KC_TAB), LT(_SYMB,KC_ENT) +#define ________MAC_THUMB_CLUSTER_________ LT(_SYMB,KC_SPC), LT(_MNMB,KC_BSPC), LT(_MNMB,KC_TAB), LT(_SYMB,KC_ENT) + +#define __________________WIN_THUMB_CLUSTER_V2______________ LT(_FUNC,KC_ENT), LT(_NUMB,KC_BSPC), MT(MOD_LSFT,KC_SPC), LT(_NUMB,KC_TAB), LT(_SYMB,KC_ENT), KC_RSFT +#define __________________MAC_THUMB_CLUSTER_V2______________ LT(_FUNC,KC_ENT), LT(_MNMB,KC_BSPC), MT(MOD_LSFT,KC_SPC), LT(_MNMB,KC_TAB), LT(_SYMB,KC_ENT), KC_RSFT +#define ________MAC_THUMB_L______ LT(_FUNC,KC_ENT), LT(_MNMB,KC_BSPC), MT(MOD_LSFT,KC_SPC) +#define ________MAC_THUMB_R______ LT(_MNMB,KC_TAB), LT(_SYMB,KC_ENT), LT(_MDIA,KC_ENT) +#define ________WIN_THUMB_L______ LT(_FUNC,KC_ENT), LT(_NUMB,KC_BSPC), MT(MOD_LSFT,KC_SPC) +#define ________WIN_THUMB_R______ LT(_NUMB,KC_TAB), LT(_SYMB,KC_ENT), LT(_MDIA,KC_ENT) + +// Mission Control Commands +#define ________MAC_MISSION_CTRL__________ LCTL(KC_LEFT), LCTL(KC_UP), LCTL(KC_DOWN), LCTL(KC_RGHT) + +//Number Row +#define _________________NUMBER_L__________________ KC_1, KC_2, KC_3, KC_4, KC_5 +#define _________________NUMBER_R__________________ KC_6, KC_7, KC_8, KC_9, KC_0 + +//keymaps for tap dance and without +#ifdef TAP_DANCE_ENABLE +//Arrow keys and copy-paste shortcuts for MAC OS + #define _________________MACNAV_L1_________________ KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______ + #define _________________MACNAV_L2_________________ KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, _______ + #define _________________MACNAV_L3_________________ _______, LGUI(KC_A), TD(TD_MCCCPY), TD(TD_MCPSTIN), KC_DEL + +//Arrow keys and copy-paste shortcuts for Windows and Microsoft Access & Excel + #define _________________WINNAV_L1_________________ KC_PGUP, KC_PGDN, KC_HOME, KC_END, TD(TD_FNDR) + #define _________________WINNAV_L2_________________ KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, TD(TD_PTSP) + #define _________________WINNAV_L3_________________ TD(TD_ACCW), LCTL(KC_A), TD(TD_CCPY), TD(TD_PSTI), TD(TD_DDEL) + +//Numpad layout with different mod-tap keys for MAC OS and Windows + #define _________________NUMB_R1___________________ TD(TD_MINPLS), KC_7, KC_8, KC_9, KC_COLN + #define _________________NUMB_R2___________________ TD(TD_DIVMLT), KC_4, KC_5, KC_6, C_S_T(KC_COLN) + #define _________________NUMB_R3_MAC_______________ TD(TD_DOTEQL), KC_1, MT(MOD_LGUI,KC_2), MT(MOD_LALT,KC_3), MT(MOD_LCTL,KC_0) + #define _________________NUMB_R3_WIN_______________ TD(TD_DOTEQL), KC_1, MT(MOD_LCTL,KC_2), MT(MOD_LALT,KC_3), MT(MOD_LGUI,KC_0) + #define _________________NUMB_R4___________________ KC_LSFT, KC_0, KC_0, _______, _______ +#else +//Arrow keys and copy-paste shortcuts for MAC OS + #define _________________MACNAV_L1_________________ KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______ + #define _________________MACNAV_L2_________________ KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, _______ + #define _________________MACNAV_L3_________________ _______, LGUI(KC_A), _______, _______, KC_DEL + +//Arrow keys and copy-paste shortcuts for Windows and Microsoft Access & Excel + #define _________________WINNAV_L1_________________ KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______ + #define _________________WINNAV_L2_________________ KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT, _______ + #define _________________WINNAV_L3_________________ _______, _______, _______, _______, _______ + #define _________________NUMB_R1___________________ KC_PMNS, KC_7, KC_8, KC_9, KC_PPLS + #define _________________NUMB_R2___________________ KC_PSLS, KC_4, KC_5, KC_6, KC_PAST + #define _________________NUMB_R3_MAC_______________ KC_DOT, KC_1, MT(MOD_LGUI,KC_2), MT(MOD_LALT,KC_3), MT(MOD_LCTL,KC_0) + #define _________________NUMB_R3_WIN_______________ KC_DOT, KC_1, MT(MOD_LCTL,KC_2), MT(MOD_LALT,KC_3), MT(MOD_LGUI,KC_0) + #define _________________NUMB_R4___________________ KC_LSFT, KC_0, KC_0, _______, _______ +#endif + +//Function Row +/* +#define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 +#define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 +*/ + +//Function keys as macropad +#define _____________FUNC_1_______________ KC_F9, KC_F10, KC_F11, KC_F12 +#define _____________FUNC_2_______________ KC_F5, KC_F6, KC_F7, KC_F8 +#define _____________FUNC_3_______________ KC_F1, KC_F2, KC_F3, KC_F4 + +//RGB keys +#if defined RGBLIGHT_ENABLE || defined RGB_MATRIX_ENABLE +#define _________________RGB_1_____________________ RGBRST, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI +#define _________________RGB_2_____________________ RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD +#else +#define _________________RGB_1_____________________ _______, _______, _______, _______, _______ +#define _________________RGB_2_____________________ _______, _______, _______, _______, _______ +#endif + +//Audio keys +#define _________________MEDIA_____________________ KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, _______ +#define _________________MEDIA_V2__________________ KC_EJCT, KC_MRWD, KC_MPLY, KC_MFFD, _______ + +//Base layer keys +#define _________________LYOUT_____________________ _______, KC_QWERTY, KC_MACBASE, KC_WINBASE, _______ + +//Punctuation keys +#define _________________PUNC_L1___________________ KC_BSLS, KC_AT, KC_HASH, KC_DLR, KC_PERC +#define _________________PUNC_L1_ALT_______________ KC_DQT, KC_AT, KC_HASH, KC_DLR, KC_PERC +#define _________________PUNC_L2___________________ KC_PLUS, KC_MINS, KC_ASTR, KC_SLSH, KC_EQL +#define _________________PUNC_L3___________________ KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR +#define _________________PUNC_L3_ALT_______________ _______, _______, KC_TILD, KC_CIRC, KC_GRV +#define _________________PUNC_R1___________________ _______, KC_DQT, KC_EQL, _______, _______ +#define _________________PUNC_R2___________________ _______, KC_ASTR, KC_SLSH, KC_PLUS, KC_MINS +#define _________________PUNC_R3___________________ _______, KC_EQL, KC_BSLS, _______, _______ + +//Make Shortcuts and window switching +#define _____________FUNC_L1_______________________ MAKEKF, MAKEK, _______, KC_ESC, LCTL(LALT(KC_DEL)) +#define _____________FUNC_L3_______________________ KC_LGUI, KC_RALT, KC_LCTL, KC_TAB, _______ + + +#define _________________KC_BLANK__________________ _______, _______, _______, _______, _______ |