diff options
-rw-r--r-- | keyboards/keebio/quefrency/keymaps/yoryer/config.h | 27 | ||||
-rw-r--r-- | keyboards/keebio/quefrency/keymaps/yoryer/keymap.c | 50 |
2 files changed, 77 insertions, 0 deletions
diff --git a/keyboards/keebio/quefrency/keymaps/yoryer/config.h b/keyboards/keebio/quefrency/keymaps/yoryer/config.h new file mode 100644 index 0000000000..f9efe78c5b --- /dev/null +++ b/keyboards/keebio/quefrency/keymaps/yoryer/config.h @@ -0,0 +1,27 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2015 Jack Humbert +Copyright 2018 Danny Nguyen <danny@keeb.io> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +/* Use I2C or Serial, not both */ + +#define USE_SERIAL +// #define USE_I2C diff --git a/keyboards/keebio/quefrency/keymaps/yoryer/keymap.c b/keyboards/keebio/quefrency/keymaps/yoryer/keymap.c new file mode 100644 index 0000000000..fcfaead5b1 --- /dev/null +++ b/keyboards/keebio/quefrency/keymaps/yoryer/keymap.c @@ -0,0 +1,50 @@ +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. + +enum layer { + _BASE, + _FN1, + _RGB2, +}; + +enum custom_keycodes { + QWERTY = SAFE_RANGE, +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /** + LA1, LA2, LA3, LA4, LA5, LA6, LA7, RA1, RA2, RA3, RA4, RA5, RA6, RA7, RA8, RA9, \ + LB1, LB2, LB3, LB4, LB5, LB6, RB1, RB2, RB3, RB4, RB5, RB6, RB7, RB8, RB9, \ + LC1, LC2, LC3, LC4, LC5, LC6, RC1, RC2, RC3, RC4, RC5, RC6, RC8, RC9, \ + LD1, LD3, LD4, LD5, LD6, LD7, RD1, RD2, RD3, RD4, RD6, RD7, RD8, RD9, \ + LE1, LE2, LE3, LE5, LE7, RE1, RE2, RE4, RE5, RE6, RE7, RE8, RE9 \ + ) \ + **/ + [_BASE] = LAYOUT_65( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, KC_HOME, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END, \ + KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, \ + KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, MO(_FN1), KC_SPC, _______, KC_RALT, KC_RCTL, MO(_FN1), KC_LEFT, KC_DOWN, KC_RGHT + ), + + [_FN1] = LAYOUT_65( + KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_MUTE, KC_BRMU, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRMD, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU, _______, \ + _______, _______, _______, TG(_RGB2), _______, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT + ), + + [_RGB2] = LAYOUT_65( + KC_GESC, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, RGB_M_T, _______, _______, _______, _______, _______, RGB_VAI, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUI, RGB_SAD, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD, RGB_HUD, RGB_MOD + ) +}; |