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-rw-r--r--led_test.c68
-rw-r--r--led_test.h2
2 files changed, 64 insertions, 6 deletions
diff --git a/led_test.c b/led_test.c
index 197550fdd6..8c0de604a2 100644
--- a/led_test.c
+++ b/led_test.c
@@ -26,27 +26,41 @@ SOFTWARE.
#include "math.h"
keyframe_animation_t led_test_animation = {
- .num_frames = 4,
+ .num_frames = 8,
.loop = true,
.frame_lengths = {
- MS2ST(1000),
- MS2ST(1000),
- MS2ST(1000),
- MS2ST(3000)},
+ MS2ST(1000), // fade in
+ MS2ST(1000), // no op (leds on)
+ MS2ST(1000), // fade out
+ MS2ST(1000), // crossfade
+ MS2ST(3000), // left to rigt
+ MS2ST(1000), // crossfade
+ MS2ST(3000), // top_to_bottom
+ MS2ST(1000), // crossfade
+ },
.frame_functions = {
keyframe_fade_in_all_leds,
keyframe_no_operation,
keyframe_fade_out_all_leds,
+ keyframe_led_crossfade,
keyframe_led_left_to_right_gradient,
+ keyframe_led_crossfade,
+ keyframe_led_top_to_bottom_gradient,
+ keyframe_led_crossfade
},
};
-static void keyframe_fade_all_leds_from_to(keyframe_animation_t* animation, uint8_t from, uint8_t to) {
+static uint8_t fade_led_color(keyframe_animation_t* animation, uint8_t from, uint8_t to) {
int frame_length = animation->frame_lengths[animation->current_frame];
int current_pos = frame_length - animation->time_left_in_frame;
int delta = to - from;
int luma = (delta * current_pos) / frame_length;
luma += from;
+ return luma;
+}
+
+static void keyframe_fade_all_leds_from_to(keyframe_animation_t* animation, uint8_t from, uint8_t to) {
+ uint8_t luma = fade_led_color(animation, from, to);
color_t color = LUMA2COLOR(luma);
gdispGClear(LED_DISPLAY, color);
gdispGFlush(LED_DISPLAY);
@@ -56,6 +70,9 @@ static void keyframe_fade_all_leds_from_to(keyframe_animation_t* animation, uint
#define NUM_ROWS 7
#define NUM_COLS 7
+static uint8_t crossfade_start_frame[NUM_ROWS][NUM_COLS];
+static uint8_t crossfade_end_frame[NUM_ROWS][NUM_COLS];
+
static uint8_t compute_gradient_color(float t, float index, float num) {
float d = fabs(index - t);
if (d > num / 2.0f) {
@@ -85,5 +102,44 @@ bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visual
uint8_t color = compute_gradient_color(t, i, NUM_COLS);
gdispGDrawLine(LED_DISPLAY, i, 0, i, NUM_ROWS - 1, LUMA2COLOR(color));
}
+ gdispGFlush(LED_DISPLAY);
+ return true;
+}
+
+bool keyframe_led_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
+ (void)state;
+ int frame_length = animation->frame_lengths[animation->current_frame];
+ int current_pos = frame_length - animation->time_left_in_frame;
+ float t = current_pos / frame_length;
+ for (int i=0; i< NUM_ROWS; i++) {
+ uint8_t color = compute_gradient_color(t, i, NUM_ROWS);
+ gdispGDrawLine(LED_DISPLAY, 0, i, NUM_COLS - 1, i, LUMA2COLOR(color));
+ }
+ gdispGFlush(LED_DISPLAY);
+ return true;
+}
+
+static void copy_current_led_state(uint8_t* dest) {
+ for (int i=0;i<NUM_ROWS;i++) {
+ for (int j=0;j<NUM_COLS;j++) {
+ dest[i*NUM_COLS + j] = gdispGGetPixelColor(LED_DISPLAY, j, i);
+ }
+ }
+}
+
+bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) {
+ (void)state;
+ if (animation->first_update_of_frame) {
+ copy_current_led_state(&crossfade_start_frame[0][0]);
+ run_next_keyframe(animation, state);
+ copy_current_led_state(&crossfade_end_frame[0][0]);
+ }
+ for (int i=0;i<NUM_ROWS;i++) {
+ for (int j=0;j<NUM_COLS;j++) {
+ color_t color = LUMA2COLOR(fade_led_color(animation, crossfade_start_frame[i][j], crossfade_end_frame[i][j]));
+ gdispGDrawPixel(LED_DISPLAY, j, i, color);
+ }
+ }
+ gdispGFlush(LED_DISPLAY);
return true;
}
diff --git a/led_test.h b/led_test.h
index 03737a717d..e14b25e796 100644
--- a/led_test.h
+++ b/led_test.h
@@ -30,6 +30,8 @@ SOFTWARE.
bool keyframe_fade_in_all_leds(keyframe_animation_t* animation, visualizer_state_t* state);
bool keyframe_fade_out_all_leds(keyframe_animation_t* animation, visualizer_state_t* state);
bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
+bool keyframe_led_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
+bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* state);
extern keyframe_animation_t led_test_animation;