diff options
author | Nick Brassel <nick@tzarc.org> | 2022-05-29 07:57:11 +1000 |
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committer | Nick Brassel <nick@tzarc.org> | 2022-05-29 07:57:11 +1000 |
commit | b835171008eaeaa992a1b8e390af8bce6f5f0b8f (patch) | |
tree | de22c239cc47556f8be7538f95f48ad75b86d110 /quantum/painter/qp_draw_image.c | |
parent | f5d091a9d58c8349437e9d52de87294258cbd256 (diff) | |
parent | 0c8f78020d01ee5c45481d7d93b9b0d9f7b95103 (diff) |
Merge branch 'develop' -- breaking changes 2022-05-28.
Diffstat (limited to 'quantum/painter/qp_draw_image.c')
-rw-r--r-- | quantum/painter/qp_draw_image.c | 382 |
1 files changed, 382 insertions, 0 deletions
diff --git a/quantum/painter/qp_draw_image.c b/quantum/painter/qp_draw_image.c new file mode 100644 index 0000000000..5822758dce --- /dev/null +++ b/quantum/painter/qp_draw_image.c @@ -0,0 +1,382 @@ +// Copyright 2021 Nick Brassel (@tzarc) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "qp_internal.h" +#include "qp_draw.h" +#include "qp_comms.h" +#include "qgf.h" +#include "deferred_exec.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// QGF image handles + +typedef struct qgf_image_handle_t { + painter_image_desc_t base; + bool validate_ok; + union { + qp_stream_t stream; + qp_memory_stream_t mem_stream; +#ifdef QP_STREAM_HAS_FILE_IO + qp_file_stream_t file_stream; +#endif // QP_STREAM_HAS_FILE_IO + }; +} qgf_image_handle_t; + +static qgf_image_handle_t image_descriptors[QUANTUM_PAINTER_NUM_IMAGES] = {0}; + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Quantum Painter External API: qp_load_image_mem + +painter_image_handle_t qp_load_image_mem(const void *buffer) { + qp_dprintf("qp_load_image_mem: entry\n"); + qgf_image_handle_t *image = NULL; + + // Find a free slot + for (int i = 0; i < QUANTUM_PAINTER_NUM_IMAGES; ++i) { + if (!image_descriptors[i].validate_ok) { + image = &image_descriptors[i]; + break; + } + } + + // Drop out if not found + if (!image) { + qp_dprintf("qp_load_image_mem: fail (no free slot)\n"); + return NULL; + } + + // Assume we can read the graphics descriptor + image->mem_stream = qp_make_memory_stream((void *)buffer, sizeof(qgf_graphics_descriptor_v1_t)); + + // Update the length of the stream to match, and rewind to the start + image->mem_stream.length = qgf_get_total_size(&image->stream); + image->mem_stream.position = 0; + + // Now that we know the length, validate the input data + if (!qgf_validate_stream(&image->stream)) { + qp_dprintf("qp_load_image_mem: fail (failed validation)\n"); + return NULL; + } + + // Fill out the QP image descriptor + qgf_read_graphics_descriptor(&image->stream, &image->base.width, &image->base.height, &image->base.frame_count, NULL); + + // Validation success, we can return the handle + image->validate_ok = true; + qp_dprintf("qp_load_image_mem: ok\n"); + return (painter_image_handle_t)image; +} + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Quantum Painter External API: qp_close_image + +bool qp_close_image(painter_image_handle_t image) { + qgf_image_handle_t *qgf_image = (qgf_image_handle_t *)image; + if (!qgf_image->validate_ok) { + qp_dprintf("qp_close_image: fail (invalid image)\n"); + return false; + } + + // Free up this image for use elsewhere. + qgf_image->validate_ok = false; + return true; +} + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Quantum Painter External API: qp_drawimage + +bool qp_drawimage(painter_device_t device, uint16_t x, uint16_t y, painter_image_handle_t image) { + return qp_drawimage_recolor(device, x, y, image, 0, 0, 255, 0, 0, 0); +} + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Quantum Painter External API: qp_drawimage_recolor + +typedef struct qgf_frame_info_t { + painter_compression_t compression_scheme; + uint8_t bpp; + bool has_palette; + bool is_delta; + uint16_t left; + uint16_t top; + uint16_t right; + uint16_t bottom; + uint16_t delay; +} qgf_frame_info_t; + +static bool qp_drawimage_prepare_frame_for_stream_read(painter_device_t device, qgf_image_handle_t *qgf_image, uint16_t frame_number, qp_pixel_t fg_hsv888, qp_pixel_t bg_hsv888, qgf_frame_info_t *info) { + struct painter_driver_t *driver = (struct painter_driver_t *)device; + + // Drop out if we can't actually place the data we read out anywhere + if (!info) { + qp_dprintf("Failed to prepare stream for read, output info buffer unavailable\n"); + return false; + } + + // Seek to the frame + qgf_seek_to_frame_descriptor(&qgf_image->stream, frame_number); + + // Read the frame descriptor + qgf_frame_v1_t frame_descriptor; + if (qp_stream_read(&frame_descriptor, sizeof(qgf_frame_v1_t), 1, &qgf_image->stream) != 1) { + qp_dprintf("Failed to read frame_descriptor, expected length was not %d\n", (int)sizeof(qgf_frame_v1_t)); + return false; + } + + // Parse out the frame info + if (!qgf_parse_frame_descriptor(&frame_descriptor, &info->bpp, &info->has_palette, &info->is_delta, &info->compression_scheme, &info->delay)) { + return false; + } + + // Ensure we aren't reusing any palette + qp_internal_invalidate_palette(); + + if (!qp_internal_bpp_capable(info->bpp)) { + qp_dprintf("qp_drawimage_recolor: fail (image bpp too high (%d), check QUANTUM_PAINTER_SUPPORTS_256_PALETTE)\n", (int)info->bpp); + qp_comms_stop(device); + return false; + } + + // Handle palette if needed + const uint16_t palette_entries = 1u << info->bpp; + bool needs_pixconvert = false; + if (info->has_palette) { + // Load the palette from the stream + if (!qp_internal_load_qgf_palette((qp_stream_t *)&qgf_image->stream, info->bpp)) { + return false; + } + + needs_pixconvert = true; + } else { + // Interpolate from fg/bg + needs_pixconvert = qp_internal_interpolate_palette(fg_hsv888, bg_hsv888, palette_entries); + } + + if (needs_pixconvert) { + // Convert the palette to native format + if (!driver->driver_vtable->palette_convert(device, palette_entries, qp_internal_global_pixel_lookup_table)) { + qp_dprintf("qp_drawimage_recolor: fail (could not convert pixels to native)\n"); + qp_comms_stop(device); + return false; + } + } + + // Handle delta if needed + if (info->is_delta) { + qgf_delta_v1_t delta_descriptor; + if (qp_stream_read(&delta_descriptor, sizeof(qgf_delta_v1_t), 1, &qgf_image->stream) != 1) { + qp_dprintf("Failed to read delta_descriptor, expected length was not %d\n", (int)sizeof(qgf_delta_v1_t)); + return false; + } + + info->left = delta_descriptor.left; + info->top = delta_descriptor.top; + info->right = delta_descriptor.right; + info->bottom = delta_descriptor.bottom; + } + + // Read the data block + qgf_data_v1_t data_descriptor; + if (qp_stream_read(&data_descriptor, sizeof(qgf_data_v1_t), 1, &qgf_image->stream) != 1) { + qp_dprintf("Failed to read data_descriptor, expected length was not %d\n", (int)sizeof(qgf_data_v1_t)); + return false; + } + + // Stream is now at the point of being able to read pixdata + return true; +} + +static bool qp_drawimage_recolor_impl(painter_device_t device, uint16_t x, uint16_t y, painter_image_handle_t image, int frame_number, qgf_frame_info_t *frame_info, qp_pixel_t fg_hsv888, qp_pixel_t bg_hsv888) { + qp_dprintf("qp_drawimage_recolor: entry\n"); + struct painter_driver_t *driver = (struct painter_driver_t *)device; + if (!driver->validate_ok) { + qp_dprintf("qp_drawimage_recolor: fail (validation_ok == false)\n"); + return false; + } + + qgf_image_handle_t *qgf_image = (qgf_image_handle_t *)image; + if (!qgf_image->validate_ok) { + qp_dprintf("qp_drawimage_recolor: fail (invalid image)\n"); + return false; + } + + // Read the frame info + if (!qp_drawimage_prepare_frame_for_stream_read(device, qgf_image, frame_number, fg_hsv888, bg_hsv888, frame_info)) { + qp_dprintf("qp_drawimage_recolor: fail (could not read frame %d)\n", frame_number); + return false; + } + + if (!qp_comms_start(device)) { + qp_dprintf("qp_drawimage_recolor: fail (could not start comms)\n"); + return false; + } + + uint16_t l, t, r, b; + if (frame_info->is_delta) { + l = x + frame_info->left; + t = y + frame_info->top; + r = x + frame_info->right - 1; + b = y + frame_info->bottom - 1; + } else { + l = x; + t = y; + r = x + image->width - 1; + b = y + image->height - 1; + } + uint32_t pixel_count = ((uint32_t)(r - l + 1)) * (b - t + 1); + + // Configure where we're going to be rendering to + if (!driver->driver_vtable->viewport(device, l, t, r, b)) { + qp_dprintf("qp_drawimage_recolor: fail (could not set viewport)\n"); + qp_comms_stop(device); + return false; + } + + // Set up the input state + struct qp_internal_byte_input_state input_state = {.device = device, .src_stream = &qgf_image->stream}; + qp_internal_byte_input_callback input_callback = qp_internal_prepare_input_state(&input_state, frame_info->compression_scheme); + if (input_callback == NULL) { + qp_dprintf("qp_drawimage_recolor: fail (invalid image compression scheme)\n"); + qp_comms_stop(device); + return false; + } + + // Set up the output state + struct qp_internal_pixel_output_state output_state = {.device = device, .pixel_write_pos = 0, .max_pixels = qp_internal_num_pixels_in_buffer(device)}; + + // Decode the pixel data and stream to the display + bool ret = qp_internal_decode_palette(device, pixel_count, frame_info->bpp, input_callback, &input_state, qp_internal_global_pixel_lookup_table, qp_internal_pixel_appender, &output_state); + + // Any leftovers need transmission as well. + if (ret && output_state.pixel_write_pos > 0) { + ret &= driver->driver_vtable->pixdata(device, qp_internal_global_pixdata_buffer, output_state.pixel_write_pos); + } + + qp_dprintf("qp_drawimage_recolor: %s\n", ret ? "ok" : "fail"); + qp_comms_stop(device); + return ret; +} + +bool qp_drawimage_recolor(painter_device_t device, uint16_t x, uint16_t y, painter_image_handle_t image, uint8_t hue_fg, uint8_t sat_fg, uint8_t val_fg, uint8_t hue_bg, uint8_t sat_bg, uint8_t val_bg) { + qgf_frame_info_t frame_info = {0}; + qp_pixel_t fg_hsv888 = {.hsv888 = {.h = hue_fg, .s = sat_fg, .v = val_fg}}; + qp_pixel_t bg_hsv888 = {.hsv888 = {.h = hue_bg, .s = sat_bg, .v = val_bg}}; + return qp_drawimage_recolor_impl(device, x, y, image, 0, &frame_info, fg_hsv888, bg_hsv888); +} + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Quantum Painter External API: qp_animate + +deferred_token qp_animate(painter_device_t device, uint16_t x, uint16_t y, painter_image_handle_t image) { + return qp_animate_recolor(device, x, y, image, 0, 0, 255, 0, 0, 0); +} + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Quantum Painter External API: qp_animate_recolor + +typedef struct animation_state_t { + painter_device_t device; + uint16_t x; + uint16_t y; + painter_image_handle_t image; + qp_pixel_t fg_hsv888; + qp_pixel_t bg_hsv888; + uint16_t frame_number; + deferred_token defer_token; +} animation_state_t; + +static deferred_executor_t animation_executors[QUANTUM_PAINTER_CONCURRENT_ANIMATIONS] = {0}; +static animation_state_t animation_states[QUANTUM_PAINTER_CONCURRENT_ANIMATIONS] = {0}; + +static deferred_token qp_render_animation_state(animation_state_t *state, uint16_t *delay_ms) { + qgf_frame_info_t frame_info = {0}; + qp_dprintf("qp_render_animation_state: entry (frame #%d)\n", (int)state->frame_number); + bool ret = qp_drawimage_recolor_impl(state->device, state->x, state->y, state->image, state->frame_number, &frame_info, state->fg_hsv888, state->bg_hsv888); + if (ret) { + ++state->frame_number; + if (state->frame_number >= state->image->frame_count) { + state->frame_number = 0; + } + *delay_ms = frame_info.delay; + } + qp_dprintf("qp_render_animation_state: %s (delay %dms)\n", ret ? "ok" : "fail", (int)(*delay_ms)); + return ret; +} + +static uint32_t animation_callback(uint32_t trigger_time, void *cb_arg) { + animation_state_t *state = (animation_state_t *)cb_arg; + uint16_t delay_ms; + bool ret = qp_render_animation_state(state, &delay_ms); + if (!ret) { + // Setting the device to NULL clears the animation slot + state->device = NULL; + } + // If we're successful, keep animating -- returning 0 cancels the deferred execution + return ret ? delay_ms : 0; +} + +deferred_token qp_animate_recolor(painter_device_t device, uint16_t x, uint16_t y, painter_image_handle_t image, uint8_t hue_fg, uint8_t sat_fg, uint8_t val_fg, uint8_t hue_bg, uint8_t sat_bg, uint8_t val_bg) { + qp_dprintf("qp_animate_recolor: entry\n"); + + animation_state_t *anim_state = NULL; + for (int i = 0; i < QUANTUM_PAINTER_CONCURRENT_ANIMATIONS; ++i) { + if (animation_states[i].device == NULL) { + anim_state = &animation_states[i]; + break; + } + } + + if (!anim_state) { + qp_dprintf("qp_animate_recolor: fail (could not find free animation slot)\n"); + return INVALID_DEFERRED_TOKEN; + } + + // Prepare the animation state + anim_state->device = device; + anim_state->x = x; + anim_state->y = y; + anim_state->image = image; + anim_state->fg_hsv888 = (qp_pixel_t){.hsv888 = {.h = hue_fg, .s = sat_fg, .v = val_fg}}; + anim_state->bg_hsv888 = (qp_pixel_t){.hsv888 = {.h = hue_bg, .s = sat_bg, .v = val_bg}}; + anim_state->frame_number = 0; + + // Draw the first frame + uint16_t delay_ms; + if (!qp_render_animation_state(anim_state, &delay_ms)) { + anim_state->device = NULL; // disregard the allocated animation slot + qp_dprintf("qp_animate_recolor: fail (could not render first frame)\n"); + return INVALID_DEFERRED_TOKEN; + } + + // Set up the timer + anim_state->defer_token = defer_exec_advanced(animation_executors, QUANTUM_PAINTER_CONCURRENT_ANIMATIONS, delay_ms, animation_callback, anim_state); + if (anim_state->defer_token == INVALID_DEFERRED_TOKEN) { + anim_state->device = NULL; // disregard the allocated animation slot + qp_dprintf("qp_animate_recolor: fail (could not set up animation executor)\n"); + return INVALID_DEFERRED_TOKEN; + } + + qp_dprintf("qp_animate_recolor: ok (deferred token = %d)\n", (int)anim_state->defer_token); + return anim_state->defer_token; +} + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Quantum Painter External API: qp_stop_animation + +void qp_stop_animation(deferred_token anim_token) { + for (int i = 0; i < QUANTUM_PAINTER_CONCURRENT_ANIMATIONS; ++i) { + if (animation_states[i].defer_token == anim_token) { + cancel_deferred_exec_advanced(animation_executors, QUANTUM_PAINTER_CONCURRENT_ANIMATIONS, anim_token); + animation_states[i].device = NULL; + return; + } + } +} + +//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Quantum Painter Core API: qp_internal_animation_tick + +void qp_internal_animation_tick(void) { + static uint32_t last_anim_exec = 0; + deferred_exec_advanced_task(animation_executors, QUANTUM_PAINTER_CONCURRENT_ANIMATIONS, &last_anim_exec); +} |