diff options
author | alex-ong <the.onga@gmail.com> | 2018-08-12 17:23:58 +1000 |
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committer | alex-ong <the.onga@gmail.com> | 2018-08-12 17:23:58 +1000 |
commit | 2758158a4bb15b0f5ec30de92760133248afe1f8 (patch) | |
tree | ab6cbaa941139c8c397284465f15e5537d0ba533 /keyboards/handwired/xeal60/keymaps/henxing/keymap.c | |
parent | 619b5d1e6d40c37eb77036158b8f2b99d673e2ba (diff) |
Added xeal60 via clone of lets split
Diffstat (limited to 'keyboards/handwired/xeal60/keymaps/henxing/keymap.c')
-rw-r--r-- | keyboards/handwired/xeal60/keymaps/henxing/keymap.c | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/keyboards/handwired/xeal60/keymaps/henxing/keymap.c b/keyboards/handwired/xeal60/keymaps/henxing/keymap.c new file mode 100644 index 0000000000..aab75dc543 --- /dev/null +++ b/keyboards/handwired/xeal60/keymaps/henxing/keymap.c @@ -0,0 +1,113 @@ +#include QMK_KEYBOARD_H + + +extern keymap_config_t keymap_config; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _LOWER 1 +#define _RAISE 2 + +enum custom_keycodes { + QWERTY = SAFE_RANGE, + LOWER, + RAISE +}; + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + /* + * q w e r t _ _ y u i o p + * a s d f g _ _ h j k l ; + * z x c v b _ _ n m , . / + * esc tab gui shift bksp ctrl alt space fn - ' enter + */ + [_QWERTY] = LAYOUT( \ + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P, \ + KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \ + KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NO, KC_NO, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \ + KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, LOWER, KC_MINS, KC_QUOT, KC_ENT \ + ), + + /* + * ! @ up { } _ _ pgup 7 8 9 * + * # left down right $ _ _ pgdn 4 5 6 + + * [ ] ( ) & _ _ ` 1 2 3 \ + * lower insert gui shift bksp ctrl alt space fn . 0 = + */ + [_LOWER] = LAYOUT( \ + KC_EXLM, KC_AT, KC_UP, KC_LCBR, KC_RCBR, KC_NO, KC_NO, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR, \ + KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_NO, KC_NO, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS, \ + KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_NO, KC_NO, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS, \ + RAISE, KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL \ + ), + + /* + * insert home up end pgup _ _ up F7 F8 F9 F10 + * del left down right pgdn _ _ down F4 F5 F6 F11 + * _ volup _ _ reset _ _ F1 F2 F3 F12 + * _ voldn super shift bksp ctrl alt space L0 prtsc scroll pause + */ + [_RAISE] = LAYOUT( \ + KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_NO, KC_NO, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10, \ + KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_NO, KC_NO, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11, \ + KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, RESET, KC_NO, KC_NO, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12, \ + KC_NO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, QWERTY, KC_PSCR, KC_SLCK, KC_PAUS \ + ) + +}; + +#ifdef AUDIO_ENABLE +float tone_qwerty[][2] = SONG(QWERTY_SOUND); +float tone_dvorak[][2] = SONG(DVORAK_SOUND); +float tone_colemak[][2] = SONG(COLEMAK_SOUND); +#endif + +void persistent_default_layer_set(uint16_t default_layer) { + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + + // The value to return + bool return_value = false; + + switch (keycode) { + case QWERTY: + if (record->event.pressed) { +#ifdef AUDIO_ENABLE + PLAY_SONG(tone_qwerty); +#endif + persistent_default_layer_set(1UL<<_QWERTY); + } + break; + + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + } else { + layer_off(_LOWER); + } + break; + + case RAISE: + persistent_default_layer_set(1UL<<_RAISE); + break; + default: + + // If the keycode is not handled by any of the other cases, we + // should return true + return_value = true; + break; + } + + return return_value; +} |