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authorXelus22 <17491233+Xelus22@users.noreply.github.com>2021-08-24 16:28:26 +1000
committerGitHub <noreply@github.com>2021-08-24 16:28:26 +1000
commit4e1c5887c5c08ebd2cf7868c8d9292aa728e7bf0 (patch)
tree24ff5bdf570a6a9f5a77a517005bffbb35e46b22 /keyboards/handwired/swiftrax/koalafications/keymaps/default
parent6fd20acf4be76e7a2bd82d3dfd0a9bcca8c507eb (diff)
[Core] Refactor OLED to allow easy addition of other types (#13454)
* add docs * core changes * update keyboards to new OLED * updated users to new OLED * update layouts to new OLED * fixup docs * drashna's suggestion * fix up docs * new keyboards with oled * core split changes * remaining keyboard files * Fix The Helix keyboards oled options * reflect develop Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
Diffstat (limited to 'keyboards/handwired/swiftrax/koalafications/keymaps/default')
-rw-r--r--keyboards/handwired/swiftrax/koalafications/keymaps/default/keymap.c30
1 files changed, 15 insertions, 15 deletions
diff --git a/keyboards/handwired/swiftrax/koalafications/keymaps/default/keymap.c b/keyboards/handwired/swiftrax/koalafications/keymaps/default/keymap.c
index 31437a0419..e702c18996 100644
--- a/keyboards/handwired/swiftrax/koalafications/keymaps/default/keymap.c
+++ b/keyboards/handwired/swiftrax/koalafications/keymaps/default/keymap.c
@@ -25,14 +25,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B ,KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, KC_UP , KC_END ,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC , KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
[1] = LAYOUT_all(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
[2] = LAYOUT_all(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
@@ -40,7 +40,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______)
};
-#ifdef OLED_DRIVER_ENABLE
+#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_0;
@@ -60,36 +60,36 @@ static void render_anim(void){
static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {
{
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64,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,192, 32, 16, 16, 8, 4, 3, 0, 0, 1, 2, 4, 4, 8, 8, 8, 8, 8, 8, 8, 16, 16, 16, 16, 16, 8, 8, 4, 2, 2,126,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 96, 16, 31, 0, 0, 0, 0, 12, 30, 30, 12, 0, 0, 8, 24, 24, 8, 0, 0, 24, 60, 60, 24, 0, 0,128, 64, 0, 0, 0, 0, 0, 0, 0, 15, 48, 96,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,192, 32, 16, 16, 8, 4, 3, 0, 0, 1, 2, 4, 4, 8, 8, 8, 8, 8, 8, 8, 16, 16, 16, 16, 16, 8, 8, 4, 2, 2,126,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 96, 16, 31, 0, 0, 0, 0, 12, 30, 30, 12, 0, 0, 8, 24, 24, 8, 0, 0, 24, 60, 60, 24, 0, 0,128, 64, 0, 0, 0, 0, 0, 0, 0, 15, 48, 96,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 8, 16, 16, 16, 16, 8, 4, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 7, 24, 32, 32, 32, 32, 16, 12, 4, 4, 4, 4, 4, 7, 4, 4, 12, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 24, 16, 16, 16, 16, 16, 16, 16, 16, 16, 48, 32, 32, 32, 32, 32, 32, 96, 64,
64,
}
@@ -106,7 +106,7 @@ static void render_anim(void){
animation_phase();
}
anim_sleep = timer_read32();
- }
+ }
else {
if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT)
oled_off();
@@ -122,4 +122,4 @@ static void render_anim(void){
void oled_task_user(void) {
render_anim();
}
-#endif \ No newline at end of file
+#endif