/************************************************************************************* Copyright 2010 Philip Waldron This file is part of BayRate. BayRate is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. BayRate is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with BayRate. If not, see . ***************************************************************************************/ #include #include #include #include #include #include #include "db.h" #include "tdListEntry.h" #include "collection.h" using namespace std; using namespace boost::gregorian; int main(int argc, char *argv[]) { databaseConnection db; vector tournamentUpdateList; // The list of tournaments after the tournamentCascadeDate boost::gregorian::date tournamentCascadeDate; map tdList; collection c; // Establish the database connection if ( !db.makeConnection() ) { std::cerr << "Fatal error: db.makeConnection() failed." << std::endl; exit (1); } db.excludeBogusGameData(); // Figure out which tournaments need rating if ( !db.getTournamentUpdateList(tournamentUpdateList, tournamentCascadeDate) ) { std::cerr << "Fatal error: db.getTournamentUpdateList() failed." << std::endl; exit(1); } if (tournamentUpdateList.size() == 0) { cout << "No tournaments to update" << endl; exit(1); } else { cout << "Updating all tournaments after " << to_iso_extended_string(tournamentCascadeDate) << endl; } // Get the TDList immediately prior to the earliest unrated game if (!db.getTDList(tournamentCascadeDate, tdList)) { std::cerr << "Fatal error: db.getTDList() failed." << std::endl; exit(1); } else { cout << "Downloaded TDList" << endl; } for (vector::iterator It=tournamentUpdateList.begin(); It!=tournamentUpdateList.end(); It++) { cout << "Processing " << *It << endl; c.reset(); db.getTournamentInfo(*It, c); if (c.gameList.size() == 0) continue; c.findImprobables(tdList); cout << endl; } }