/************************************************************************************* Copyright 2010 Philip Waldron This file is part of BayRate. BayRate is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. BayRate is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with BayRate. If not, see . ***************************************************************************************/ #include #include #include #include #include #include #include "db.h" #include "tdListEntry.h" #include "collection.h" using namespace std; using namespace boost::gregorian; int main(int argc, char *argv[]) { databaseConnection db; vector tournamentUpdateList; // The list of tournaments after the tournamentCascadeDate boost::gregorian::date tournamentCascadeDate; map tdList; map argList; collection c; for (int i=1; i::iterator It=tournamentUpdateList.begin(); It!=tournamentUpdateList.end(); It++) { cout << "Processing " << *It << endl; c.reset(); db.getTournamentInfo(*It, c); if (c.gameList.size() == 0) continue; c.initSeeding(tdList); // Start with the fast rating algorithm. If it fails, then go for the simplex method as a backup. if (c.calc_ratings_fdf() != 0) { if (c.calc_ratings() != 0) { cerr << "Fatal error processing tournament " << *It << endl; exit(1); } } // Copy the new ratings into the internal TDList for the next tournament update for (map::iterator It = c.playerHash.begin(); It != c.playerHash.end(); It++) { tdList[It->second.id].id = It->second.id; tdList[It->second.id].rating = It->second.rating; tdList[It->second.id].sigma = It->second.sigma; tdList[It->second.id].lastRatingDate = c.tournamentDate; tdList[It->second.id].ratingUpdated = true; cout << It->second.id << '\t' << It->second.rating << '\t' << It->second.sigma << endl; } cout << endl; // Update database if (argList.find(string("--commit")) != argList.end()) { cout << "Committing results to database..."; db.syncNewRatings(c); cout << "done." << endl; } } cout << "Done ratings" << endl; for (map::iterator tdListIt = tdList.begin(); tdListIt != tdList.end(); tdListIt++) { if (tdListIt->second.ratingUpdated) cout << tdListIt->second.id << '\t' << tdListIt->second.rating << '\t' << tdListIt->second.sigma << endl; } }