/*************************************************************************************
Copyright 2010 Philip Waldron
This file is part of BayRate.
BayRate is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
BayRate is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with BayRate. If not, see .
***************************************************************************************/
#include
#include
#include
#include
#include
#include
#include "db.h"
#include "tdListEntry.h"
#include "collection.h"
using namespace std;
using namespace boost::gregorian;
int main(int argc, char *argv[])
{
databaseConnection db;
vector tournamentUpdateList; // The list of tournaments after the tournamentCascadeDate
boost::gregorian::date tournamentCascadeDate;
map tdList;
map argList;
collection c;
for (int i=1; i::iterator It=tournamentUpdateList.begin(); It!=tournamentUpdateList.end(); It++) {
cout << "Processing " << *It << endl;
c.reset();
db.getTournamentInfo(*It, c);
if (c.gameList.size() == 0)
continue;
c.initSeeding(tdList);
// Start with the fast rating algorithm. If it fails, then go for the simplex method as a backup.
if (c.calc_ratings_fdf() != 0) {
if (c.calc_ratings() != 0) {
cerr << "Fatal error processing tournament " << *It << endl;
exit(1);
}
}
// Copy the new ratings into the internal TDList for the next tournament update
for (map::iterator It = c.playerHash.begin(); It != c.playerHash.end(); It++) {
tdList[It->second.id].id = It->second.id;
tdList[It->second.id].rating = It->second.rating;
tdList[It->second.id].sigma = It->second.sigma;
tdList[It->second.id].lastRatingDate = c.tournamentDate;
tdList[It->second.id].ratingUpdated = true;
cout << It->second.id << '\t' << It->second.rating << '\t' << It->second.sigma << endl;
}
cout << endl;
// Update database
if (argList.find(string("--commit")) != argList.end()) {
cout << "Committing results to database...";
db.syncNewRatings(c);
cout << "done." << endl;
}
}
cout << "Done ratings" << endl;
for (map::iterator tdListIt = tdList.begin(); tdListIt != tdList.end(); tdListIt++) {
if (tdListIt->second.ratingUpdated)
cout << tdListIt->second.id << '\t' << tdListIt->second.rating << '\t' << tdListIt->second.sigma << endl;
}
}