use crate::bridge_engine::TurnInPlay;
use crate::components::Card;
use yew::prelude::*;
#[function_component(TrickInPlay)]
pub fn trick_in_play(props: &TrickInPlayProps) -> Html {
let cards = props.in_progress.cards_played().iter().map(|card| {
html! {
{ format!("Leader: {:?}", props.in_progress.leader()) }
{ for cards } > } } #[derive(PartialEq, Properties, Clone)] pub struct TrickInPlayProps { pub in_progress: TurnInPlay, }