use crate::bridge_engine::TurnInPlay; use crate::components::Card; use yew::prelude::*; #[function_component(TrickInPlay)] pub fn trick_in_play(props: &TrickInPlayProps) -> Html { let cards = props.in_progress.cards_played().iter().map(|card| { html! { } }); html! { <>

{ format!("Leader: {:?}", props.in_progress.leader()) }

{ for cards } } } #[derive(PartialEq, Properties, Clone)] pub struct TrickInPlayProps { pub in_progress: TurnInPlay, }