use yew::prelude::*;
use crate::bridge_engine::{Bid, Bidding, Player};
use crate::components::bid_css_class;
#[function_component(BiddingTable)]
pub fn bidding_table(props: &BiddingTableProps) -> Html {
let bid = |bid: &Bid| match bid.as_raise() {
None => html!{
{ bid }
},
Some(raise) => html!{
},
};
let bids: Html = props
.bidding
.bids
.iter()
.map(|b| { bid(b) })
.collect();
let padding : Html = padding(props.bidding.dealer);
html! {
{ padding }
{ bids }
}
}
fn padding(dealer: Player) -> Html {
let mut padding : Vec = vec![];
let mut player = Player::West;
while player != dealer {
padding.push(html! { });
player = player.next();
}
padding.into_iter().collect()
}
#[derive(PartialEq, Properties, Clone)]
pub struct BiddingTableProps {
pub bidding: Bidding,
}