From 83ffcc667999879197508aba0d1f910ca7cb000b Mon Sep 17 00:00:00 2001 From: Kjetil Orbekk Date: Fri, 30 Dec 2022 09:29:12 -0500 Subject: Populate result after a board is played --- server/src/play.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'server') diff --git a/server/src/play.rs b/server/src/play.rs index d15d64c..a825ece 100644 --- a/server/src/play.rs +++ b/server/src/play.rs @@ -2,7 +2,7 @@ use async_trait::async_trait; use protocol::{ bot::{BiddingBot, PlayingBot}, bridge_engine::{ - Bid, BiddingStatePlayerView, Deal, GameResult, GameState, + Bid, BiddingStatePlayerView, Deal, PlayResult, GameState, PlayStatePlayerView, Player, TableState, }, card::Card, @@ -154,7 +154,7 @@ impl> Table { } } - pub fn result(&self) -> Result<&GameResult, BridgeError> { + pub fn result(&self) -> Result<&PlayResult, BridgeError> { match &self.state { TableState::Result(r) => Ok(r), _ => Err(BridgeError::InvalidRequest("no result".to_string())), -- cgit v1.2.3