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-rw-r--r--protocol/src/bridge_engine.rs4
-rw-r--r--protocol/src/simple_bots.rs2
2 files changed, 3 insertions, 3 deletions
diff --git a/protocol/src/bridge_engine.rs b/protocol/src/bridge_engine.rs
index a2766f0..7699a22 100644
--- a/protocol/src/bridge_engine.rs
+++ b/protocol/src/bridge_engine.rs
@@ -741,7 +741,7 @@ impl GameState {
}
}
-#[derive(Debug)]
+#[derive(PartialEq, Eq, Clone, Debug, Serialize, Deserialize)]
pub struct GameResult;
#[derive(Debug, PartialEq, Eq, Clone, Serialize, Deserialize)]
@@ -1188,7 +1188,7 @@ mod tests {
#[test]
fn pass_out_bid() {
let mut bidding = Bidding::new(random());
- for i in 0..3 {
+ for _i in 0..3 {
bidding = as_bidding(bidding.bid(Bid::Pass).unwrap());
assert!(!bidding.passed_out());
}
diff --git a/protocol/src/simple_bots.rs b/protocol/src/simple_bots.rs
index 7cc2ce8..3df7b5d 100644
--- a/protocol/src/simple_bots.rs
+++ b/protocol/src/simple_bots.rs
@@ -84,7 +84,7 @@ mod tests {
assert_eq!(card1.suit(), card2.suit());
- let play_state = match play_state.play(card2).unwrap() {
+ let _play_state = match play_state.play(card2).unwrap() {
PlayStateResult::InProgress(p) => p,
PlayStateResult::PlayFinished(_) => {
panic!("game should not be over")